Yoshi Murasaki said:
Archonsod said:
The AI will select the closest target and move to attack. It won't re-target unless it is attacked
But this part is weird. I use all ranged army, so they should be "attacked". Although it's quite possible my entire ranged army is focusing on few enemy troopers and leaving most untouched and "not attacked". But I didn't really notice sharpshooters focus fire that much, bolts fly everywhere.
Well, melee attacks obviously are more likely to give more "threat" to an enemy, if you're being pummeled in melee you're going to want to respond to it, if you're being hit by arrow fire, well, you may well still keep shooting whatever you were shooting before.
So really, if you want to fight and take part, you need some melee infantry to send in while your archers stand back and rain arrows or bolts at the enemy. Just to occupy the enemy enough.
I wills say though, the AI does seem to prioritise you, when I start a new game I always go into the arena to get some early exp and a little bit of money in the melee fights, yet without fail, every single time, even if I try to stay near the middle and kill anyone and everyone, there will be a time where suddenly, three to four enemies will stop attacking each other, even though they're right next to each other and this is a free for all, and they'll run and try to attack me, they're arm to arm, right next to each other in a free for all melee fight, yet they stop swinging and team up and go for me. I have to say that was very frustrating as I was just starting out on a new character and I got robbed three times of a victory before I finally won one.
It was strange behavior really, I know in a melee fight, they want it so it's not a viable tactic to sit back and do nothing and let everyone kill everyone else while you sit pretty, but it seemed like they ganged up on me even when I was out there killing.