SP - General Early Access = Exhausting Alpha

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Pics or it didn't happen.

What is the morale level you need to level Leadership? How many fights per day do you have to be in to do it? How much Leadership XP do you get? What about when your T6 troops die left and right from autobattle? Do you just spend all day farming looters in battle map? Are you even playing the game or just going AFK each time?

God that's pathetic.

well since youre lazy and put your head in the sand all the time how will you ever know where to get your children to this world. Get some experience in life man by start walking and stop whining
 
yeah but these guys dont seem to know **** about games nor the politics within it and seems like some small trolls to me seeking attention
I don´t think they´re trolls, but I do agree they don´t seem to understand game development. I´ve seen a lot of people harking on about "muh 8 years" as if game development happens in a linear constant fashion, which it obviously doesn´t. It´s fine to point out problems with the game, seeing as that´s literally the point of early access, but the sheer entitlement and weirdly placed melodramatic anger of some people here is nauseating.
 
You spent 3-4 days of your life clicking a button.

Whoop de doo. You're a REAL gamer now boyo. You earned enough Good Boy Points to get all the tendies you want.

not really i did alot of other things as well during that time
 
I don´t think they´re trolls, but I do agree they don´t seem to understand game development. I´ve seen a lot of people harking on about "muh 8 years" as if game development happens in a linear constant fashion, which it obviously doesn´t. It´s fine to point out problems with the game, seeing as that´s literally the point of early access, but the sheer entitlement and weirdly placed melodramatic anger of some people here is nauseating.

I have no problem with seing flawn that needs to be fixed at all. But having lazy kids that to me seems like no gamers (well they maybe are by todays standards) complaining that they cant get everything easy when theres mods out there for cheating and cheesing which they most prob are using. That grinds my gear and is time consuming
 
For example - trade assistant (companion levels trade), bodyguard (follows you in towns), messenger (athletics/riding?), escort (charm), assistant (gets 50% XP of whatever job you are doing - like smithing, trading, etc..)
Agreed! Apparently some things like this are in cut content. Maybe it'll make its way back in.

But yeah it looks like they purposely designed the companions to be difficult to level. Possibly because they didn't want the companions to level themselves too much without player input.

But STILL it is pretty egregious for every single healer or engineer I see to have 1 INT and therefore be maxed out on their signature skill. Especially because Engineer is impossible to level even in the best of circumstances.

And yeah Ira. my first playthrough she was maxed out on almost every single skill except for Smithing. And I only discovered the breathtaking misery that is Smithing because I tried to grind it with her.

I have no problem with seing flawn that needs to be fixed at all. But having lazy kids that to me seems like no gamers complaining that they cant get everything easy when theres mods out there for cheating and cheesing. That grinds my gear and is time consuming
Time-consuming? You spent 400 hours on a buggy demo and you're talking about consuming time?

Like I said at the beginning... my number 1 gripe is the fact that the personality trait system (which is integral to persuasion - and I was trying to go diplomancer char) is completely broken and any increase/decrease to a trait will reset it to zero. So, in other words, I made a social-focused character and found out that the first skill depends on traits that are broken, the second skill can only realistically level when you're a vassal and the third skill requires tons and tons of grind. That was frustrating.

That's not begging for easy mode. That's asking for the most basic stuff in this game to work and, if it can't work, then at least freeze the traits at character gen levels. AND if THAT is impossible... then at least the devs could admit that it's broken and then maybe... MAYBE tell us when they might think about fixing it.
 
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Time-consuming? You spent 400 hours on a buggy demo and you're talking about consuming time?

Like I said at the beginning... my number 1 gripe is the fact that the personality trait system (which is integral to persuasion - and I was trying to go diplomancer char) is completely broken and any increase/decrease to a trait will reset it to zero. So, in other words, I made a social-focused character and found out that the first skill depends on traits that are broken, the second skill can only realistically level when you're a vassal and the third skill requires tons and tons of grind. That was frustrating.

That's not begging for easy mode. That's asking for the most basic s*** in this game to work and, if it can't work, then at least freeze the damn traits at character gen levels. AND if THAT is impossible... then at least the devs could admit that it's broken and then maybe... MAYBE tell us when they might think about fixing it.

This isn't rocket surgery.

your arguments has been nullified what defines you and to me not even worth my time. Gl and have fun in your little place called misery :smile:
 
I have a stressful and time-consuming job and raging insomnia and I just like to relax every once in a while by playing my medieval murder simulators. I understand that it's incomplete. That's cool. I don't understand why the few things that are complete are bugged. And I also don't understand why instead of fixing bugs the devs are focused on "balancing" things nobody cares about.

And, yes, doing things like removing the training mechanic and removing all xp from tournaments/arenas so the only way to level is by risking your char's life/freedom. They have made purposeful decisions to make this game worse than vanilla Warband and that game was only really playable with mods to begin with. It's maddening and not worth $50.
 
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WHAT THE DEVELOPERS HAVE TO SAY:
Why Early Access?
“Early access is something that we are very familiar with: our first title, Mount & Blade, helped to pioneer this method of release back in 2005. By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect.

We are hoping to run a productive and efficient early access for M&B Bannerlord as well. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access. Here are a few aspects you may need to know:

Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access.

Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc.

Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard.

Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog (greetings, companion introductions and main quest). Some of these planned voice overs may be missing or using placeholder versions during EA.

Savegames: We will strive to keep savegame compatibility during EA, however it may be technically infeasible to provide 100% backward compatibility in savegames and you may occasionally have to start a new game after updating to a new version.

Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these.

Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish (Latin American) and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete.

Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking.

Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management.

Developing M&B Bannerlord has been, and continues to be a fabulous experience for us, and we are excited to be walking the final phase of this journey together with our players. Of course, you may prefer to wait a little bit longer and hold off until the final, finished product. In this case, please consider adding the game to your wishlist and you’ll receive an email when we release the full version.”

It isn't a screenshot but will this suffice lol? Copy/Paste straight from the steam page.

I think most people were in such a hurry to buy it that they didn't even bother reading the full details.

I guess we will just have to live with this kind of people due to a high popularity of the game in it's current state. They will either drop out of the community or stay here long enough to see the game finished. Their presence is quite annoying though. I can't believe how disrespectfu, impatient and lacking ability to read with understanding some people are.
 
I have no problem with seing flawn that needs to be fixed at all. But having lazy kids that to me seems like no gamers (well they maybe are by todays standards) complaining that they cant get everything easy when theres mods out there for cheating and cheesing which they most prob are using. That grinds my gear and is time consuming

Lazy? :grin:
Throwing around the word gamer like it is a badge of honor? I fail to see how less playtime translates into more or less credibility regarding the game's features.
One might also argue that the fact that you spent the vast majority of your life playing the EA game since release for almost a month, points more towards a very warped and romanticized perception of the current state of the game. Rendering your opinion more biased than that of a lazy "casual".

And yes, I know this is EA, and I know a development team has limits. I believe that also on this forum is a large community of players who give constructive feedback and are not taking any opportunity to attack the devs for bugs and bad quality.

Nevertheless, the question if the current attention to detail that is being poured into nerfing numerical values of highly complex balancing issues is making the game more stable/enjoyable, must be allowed to be asked.
Critical feedback on such balancing and nerfs is also not to be condemned as "whining".
 
That theres nothing to do anymore since you can easily train up being OP without repercussions.
Yes, this is is big reason behind nerfs. Things being too easy leads to boredom which leads to people not playing their game, same goes for it being too hard. Gotta find a middleground and strike a balance.

I guess we will just have to live with this kind of people due to a high popularity of the game in it's current state. They will either drop out of the community or stay here long enough to see the game finished. Their presence is quite annoying though. I can't believe how disrespectfu, impatient and lacking ability to read with understanding some people are.
Odd wording while quoting me but I think you're talking to me and not about me right xD
Yeah it'll happen eventually, not all of em though.
 
I guess we will just have to live with this kind of people due to a high popularity of the game in it's current state. They will either drop out of the community or stay here long enough to see the game finished. Their presence is quite annoying though. I can't believe how disrespectfu, impatient and lacking ability to read with understanding some people are.
And, like I already said, nothing in that blurb mentions the fact that personality traits automagically reset to zero for every single player. It isn't even on the Known Issues list either.

That's not an "early access" whoopsie. That is a serious bug. This game is chock full of them everywhere except the battle map.

Early Access is not an excuse for the game sucking.

It's the opposite. Early Access exists for people to point out where the game sucks, so the devs can fix it.
 
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Thread remains locked after review, since clearly there is no point in further debating what bits of EA are disappointing.
Furthermore it'd be great if criticsm isn't directly dismissed, which I am well aware is a hard thing to consider since there's been a lot of rant threads going, but we should all try to be as objective as possible, even if we doubt other's give things the same consideration.

On a side note, the thread shrunk by about 2 pages after I merged double posts. The character limit is quite extensive (around 20k if I remember correctly), so there is no need to reply to anything with multiple posts. Keep your posts condensed for a better overview in the future.
 
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