Hello, I am working on a mod that features troops and such from the beginning of the 14th century, so just a little further than the original. This will mean the following:
-The amount of bastard sword types will increase from 2 to 3, with radically differing stats (to reflect the oakeshott XVa, XVIa, XIIIb types, though the XIIa will stay the greatsword, the XIIIa will be one of the twohanders)
-Categorise the swords along the oakeshott typology, so people know better what they equip (not historical I know, but I will at least use them until final release because I think it will be easier) This will be limited to XII, XV, XVI and XIV, If I can work out how, XV's will be very stab-oriented, XIV and XVI's will have one additional stab and the others will stay the same (to reflect the changes in the weapon).
-The mail and plate armours will be made available once more, to resemble differing coat of plates, the studded leather armour will change name to coat of plates as well (I'll differentiate them so you can figure out what is what)
-Tourney helmet will be available as sugarloaf helmet.
-Pike militia will be more prevalent (and useful, with improved infantry blocks)
-Nobles (the heavy mounted tree branch) will be recruited from castles (if I can get my head around it) and will be rare, except for the swadian faction
-Nords will be updated to better reflect the timeframe
-Khergit will be changed into a pseudo-hungarian faction, which means they will be a little less exotic
-Chargers, plate armour, poleaxes, ugly warhammers, viking swords, and viking helmets will be removed
-Vaegirs will be westernized to some extent
-Factions will be a little more color-oriented, so if you see a large contigent of blue/white coming your way, you can start to tremble at the thought of impending lances, and if you see a block of white and black on a hill, you might wish to reel in your cavalry before they slam into a solid pike block. Not exactly single or double colour, but a little more standardized than native.
-Mercenaries will be more expensive, though not better than now (add one tier over the current, but make the lower tiers weaker) and will have a mounted crossbowman and pikemen tier (mercenaries will be recognizable by not having anything on their shields and having blank armour).
-Add a surcoated sumpter and saddle horse to have a lower-cost knightly horse for the nord and vaegir faction, and middle tier swadians. This surcoat will be heraldic if I can get it to work.
-Increase the cost of high-performance horses and reduce their availability
-Gambesons with standard, gamboised chausses, good-sized godendag, some differing falchions, armoured surcoat, kettle hat with mail aventail, and some simple ketle hats will be added
As I do not feel like learning to make new models, I will change textures from existing models or ask permission to use someone elses material.
-The amount of bastard sword types will increase from 2 to 3, with radically differing stats (to reflect the oakeshott XVa, XVIa, XIIIb types, though the XIIa will stay the greatsword, the XIIIa will be one of the twohanders)
-Categorise the swords along the oakeshott typology, so people know better what they equip (not historical I know, but I will at least use them until final release because I think it will be easier) This will be limited to XII, XV, XVI and XIV, If I can work out how, XV's will be very stab-oriented, XIV and XVI's will have one additional stab and the others will stay the same (to reflect the changes in the weapon).
-The mail and plate armours will be made available once more, to resemble differing coat of plates, the studded leather armour will change name to coat of plates as well (I'll differentiate them so you can figure out what is what)
-Tourney helmet will be available as sugarloaf helmet.
-Pike militia will be more prevalent (and useful, with improved infantry blocks)
-Nobles (the heavy mounted tree branch) will be recruited from castles (if I can get my head around it) and will be rare, except for the swadian faction
-Nords will be updated to better reflect the timeframe
-Khergit will be changed into a pseudo-hungarian faction, which means they will be a little less exotic
-Chargers, plate armour, poleaxes, ugly warhammers, viking swords, and viking helmets will be removed
-Vaegirs will be westernized to some extent
-Factions will be a little more color-oriented, so if you see a large contigent of blue/white coming your way, you can start to tremble at the thought of impending lances, and if you see a block of white and black on a hill, you might wish to reel in your cavalry before they slam into a solid pike block. Not exactly single or double colour, but a little more standardized than native.
-Mercenaries will be more expensive, though not better than now (add one tier over the current, but make the lower tiers weaker) and will have a mounted crossbowman and pikemen tier (mercenaries will be recognizable by not having anything on their shields and having blank armour).
-Add a surcoated sumpter and saddle horse to have a lower-cost knightly horse for the nord and vaegir faction, and middle tier swadians. This surcoat will be heraldic if I can get it to work.
-Increase the cost of high-performance horses and reduce their availability
-Gambesons with standard, gamboised chausses, good-sized godendag, some differing falchions, armoured surcoat, kettle hat with mail aventail, and some simple ketle hats will be added
As I do not feel like learning to make new models, I will change textures from existing models or ask permission to use someone elses material.