I know it's a work in progress and all, but I feel some new buildings would really help make the mod look more unique. No offence intended to anyone, but nothing in these screenshots really tells me that it's a mod at all and not just a custom map.
True, but that'll probably have to wait until after release. The most distinctive thing we have right now are the flora, there are barely any Native props used for the nature, I did kinda break it by using dry_bush for the dry river.Docm30 said:I know it's a work in progress and all, but I feel some new buildings would really help make the mod look more unique. No offence intended to anyone, but nothing in these screenshots really tells me that it's a mod at all and not just a custom map.
There'll definitely be more forests and lumber camps, yes.ImperatorOfAll said:You could make a big forest with woodcutters huts and maybe a big hill in parts of the dunno lol area.
Some nobody land with small caves where you can hide would be cool.
Comrade Temuzu said:ImI'm white and this offends me.
The houses themselves are fine, it's the straw roofs that make them look bad. Of course custom houses would be much better, but nothing I can do about it, I work with what I have.Freighttrain4 said:I'll go ahead and sound like a **** but those buildings need to redone
Not sure if this was meant to me or GloVine, but both of my forts use enviromental features as a part of their defense, for that reason they're not star forts.the forts should be reshapen into star forts in open areas, Look at maps of Jamestown, New Amsterdam, St. Augustine, they all have a closed fort.
Im going to remind you that the area where my map is placed in has only recently been colonized, it is quite literally frontier. If I ever get those longhouses for the natives, Im going to add palisades too. But with teepees, I find the presence of palisades quite unlikely.Also native villages had palisades, and they weren't small villages a lot of them doubled or even tripled the size of colonies at the time.
I prefer mountains myself, but there should be plenty of hills. The thing is, that if there's a hill, there arent many things that can be there aswell.Also the East Coast at this time and where this should be, hills, HILLS, AND MORE HILLS are needed.
I have only placed towers next to the river to make guarding it easier. I think that warrants the usage of towers.Towers were rarely used and probably never used at this time since the forest was so thick it didn't matter if you had a vantage point at all.
WIP, obviously.The Native village kind of makes me unhappy, they're surrounded by open ground... In real life, they seemed to be build right out the trees, the villages were hidden from the ground and surrounded by trees up the ying yang. Also they were bigger and tipi free.
Comrade Temuzu said:Im white and this offends me.
Comrade Temuzu said:WIP, obviously.The Native village kind of makes me unhappy, they're surrounded by open ground... In real life, they seemed to be build right out the trees, the villages were hidden from the ground and surrounded by trees up the ying yang. Also they were bigger and tipi free.
VonTawast said:Comrade Temuzu said:Im white and this offends me.
I see what you did thar!
Comrade Temuzu said:The houses themselves are fine, it's the straw roofs that make them look bad. Of course custom houses would be much better, but nothing I can do about it, I work with what I have.Freighttrain4 said:I'll go ahead and sound like a **** but those buildings need to redone
Not sure if this was meant to me or GloVine, but both of my forts use enviromental features as a part of their defense, for that reason they're not star forts.the forts should be reshapen into star forts in open areas, Look at maps of Jamestown, New Amsterdam, St. Augustine, they all have a closed fort.
Im going to remind you that the area where my map is placed in has only recently been colonized, it is quite literally frontier. If I ever get those longhouses for the natives, Im going to add palisades too. But with teepees, I find the presence of palisades quite unlikely.Also native villages had palisades, and they weren't small villages a lot of them doubled or even tripled the size of colonies at the time.
I prefer mountains myself, but there should be plenty of hills. The thing is, that if there's a hill, there arent many things that can be there aswell.Also the East Coast at this time and where this should be, hills, HILLS, AND MORE HILLS are needed.
I have only placed towers next to the river to make guarding it easier. I think that warrants the usage of towers.Towers were rarely used and probably never used at this time since the forest was so thick it didn't matter if you had a vantage point at all.
WIP, obviously.The Native village kind of makes me unhappy, they're surrounded by open ground... In real life, they seemed to be build right out the trees, the villages were hidden from the ground and surrounded by trees up the ying yang. Also they were bigger and tipi free.
SpaceNavy said:What is there to see?
Im trying to limit the amount of empty space, this is a game after all, more stuff equals more fun. However, both West Point and colonial town do have a bit of a clearing next to their entrances.Freighttrain4 said:I understand why you made things the way they are but in reality, using land formations other than rivers and cliffs would've been used as a defensive part of a wall. That's why I pointed it out. Also, without the land forms in the way, towns will seem well... IMO bigger and much more formidable. I imagine it, a Native raid about to happen, the Natives sneak to the edge of the forest and see a fort, in the wide open, no cover for a mile. How can they get there without being picked apart by the forts defenders.
Storantom said:Weapon pickup rule is complete and utter bull**** and waists all of my time. so you are saying that I can't even do **** for 10 minutes after I die even if it is no fault of my own? really dumb...
Storantom said:really dumb...