Oldpeanutbutter
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Does watching Game of Thrones get anyone else very excited for bannerlord?
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How so?Noudelle said:No, also, wrong board.
I thought that this should have been posted in the Music, Film, TV, Books & Art board considering how the original post seems to be more about Game of Thrones than M&B.Duh said:I certainly hope that we will see some GoT mods for Bannerlord.
How so?Noudelle said:No, also, wrong board.
There's geese in the game so I'd be surprised if there wasn't an aerial AI system. They could make the geese completely stationary, but at this point, why bother making a bird if it can't fly? With the inclusion of dogs too, which will need a different movement system than horses and humans obviously, I'm guessing that different movement systems for different animals will be present in the game.NPC99 said:Hopefully, Bannerlord can do GOT justice. Custom skeletons should enable dragons, but will we be able to get them flying in a mod? Everything I've seen so far suggests agents are auto-grounded.
Sir, I must stop you right there.Phalnax811 said:No because that show is boring and poorly created and I don't expect Bannerlord to be that.
Noudelle said:There's geese in the game so I'd be surprised if there wasn't an aerial AI system. They could make the geese completely stationary, but at this point, why bother making a bird if it can't fly? With the inclusion of dogs too, which will need a different movement system than horses and humans obviously, I'm guessing that different movement systems for different animals will be present in the game.NPC99 said:Hopefully, Bannerlord can do GOT justice. Custom skeletons should enable dragons, but will we be able to get them flying in a mod? Everything I've seen so far suggests agents are auto-grounded.
Edit: Just remembered that flying birds don't necessarily need an aerial AI system, they could just fly in a set trajectory indefinitely without the need for one. Anyway, here's hoping dragons can still be modded in.
You mean a Bannerlord Game of Thrones mod? I am aware that balancing the combat effectiveness of a dragon might be difficult, but that's kind of an insignificant detail in my view. For me, the appeal of a dragon in Bannerlord would be more about the achievement of it actually being modded in which, even with the supposed very extensive mod tools we're going to get, will still undoubtedly be a very difficult task.BayBear said:Noudelle said:There's geese in the game so I'd be surprised if there wasn't an aerial AI system. They could make the geese completely stationary, but at this point, why bother making a bird if it can't fly? With the inclusion of dogs too, which will need a different movement system than horses and humans obviously, I'm guessing that different movement systems for different animals will be present in the game.NPC99 said:Hopefully, Bannerlord can do GOT justice. Custom skeletons should enable dragons, but will we be able to get them flying in a mod? Everything I've seen so far suggests agents are auto-grounded.
Edit: Just remembered that flying birds don't necessarily need an aerial AI system, they could just fly in a set trajectory indefinitely without the need for one. Anyway, here's hoping dragons can still be modded in.
What exactly would a dragon do in a Bannerlord mod? Remember that it would have to be programmed to perform actions and then balanced for gameplay.
Yeah pretty much this. Once the show got past the books it has become bad, really bad, now I have to finish it anywaysNoudelle said:Sir, I must stop you right there.Phalnax811 said:No because that show is boring and poorly created and I don't expect Bannerlord to be that.
Seasons 1-4 are absolute top tier television.
Although I will say that seasons 5-7 are pretty bad, bordering on terrible.
Noudelle said:You mean a Bannerlord Game of Thrones mod? I am aware that balancing the combat effectiveness of a dragon might be difficult, but that's kind of an insignificant detail in my view. For me, the appeal of a dragon in Bannerlord would be more about the achievement of it actually being modded in which, even with the supposed very extensive mod tools we're going to get, will still undoubtedly be a very difficult task.BayBear said:Noudelle said:There's geese in the game so I'd be surprised if there wasn't an aerial AI system. They could make the geese completely stationary, but at this point, why bother making a bird if it can't fly? With the inclusion of dogs too, which will need a different movement system than horses and humans obviously, I'm guessing that different movement systems for different animals will be present in the game.NPC99 said:Hopefully, Bannerlord can do GOT justice. Custom skeletons should enable dragons, but will we be able to get them flying in a mod? Everything I've seen so far suggests agents are auto-grounded.
Edit: Just remembered that flying birds don't necessarily need an aerial AI system, they could just fly in a set trajectory indefinitely without the need for one. Anyway, here's hoping dragons can still be modded in.
What exactly would a dragon do in a Bannerlord mod? Remember that it would have to be programmed to perform actions and then balanced for gameplay.
Also, it's not like dragons are everywhere in the GoT universe. So it's not like they're going to be consistent part of the gameplay that need to constantly be acounted for in balance. The way I see it, they should be more of a novelty unit that are very, very rare and difficult to acquire so that when you do get one you can have a bit of fun.