Thanks for this game, I like it but the lighting is poor and has many glitches and artifacts that need to be fixed, here's a small list of what I find most annoying:
-Artificial lights don't cast shadows:
This is mostly annoying as it causes all shadows not being rendered even in interior scenes.




The light is not culled and passes through objects:


-The engine seems to not taking into consideration indirect light:
As you can see here, only direct light coming from the main source cast shadows and whenever it get obstructed, the lighting result flat.
At evening, with the sun obstructed, there's no shadows:

At night the shadows are back again:

More examples:



-Global illumination is full of artifacts
I know a bad baking is at the base of the various problems but I was expecting something better from the native scenes, most of them aren't even completed and at this point I suppose you bet on a dead horse since baking is really time consuming and doesn't allow future changes to the scene without implications.

-Vegetation have no pbr shaders:
Using it would give life to the environment as the leaves reflect the light, I think arma reforger did a great work at it judging by the artstation's page of their artist.
I don't know how this passed the quality check but I noticed some plants have their texture with highlighted texture reflections, as it is abysmal to look at, it shows how much better they would be with reflections:

-Artificial lights don't cast shadows:
This is mostly annoying as it causes all shadows not being rendered even in interior scenes.




The light is not culled and passes through objects:


-The engine seems to not taking into consideration indirect light:
As you can see here, only direct light coming from the main source cast shadows and whenever it get obstructed, the lighting result flat.
At evening, with the sun obstructed, there's no shadows:

At night the shadows are back again:

More examples:



-Global illumination is full of artifacts
I know a bad baking is at the base of the various problems but I was expecting something better from the native scenes, most of them aren't even completed and at this point I suppose you bet on a dead horse since baking is really time consuming and doesn't allow future changes to the scene without implications.

-Vegetation have no pbr shaders:
Using it would give life to the environment as the leaves reflect the light, I think arma reforger did a great work at it judging by the artstation's page of their artist.
I don't know how this passed the quality check but I noticed some plants have their texture with highlighted texture reflections, as it is abysmal to look at, it shows how much better they would be with reflections:
