Somebody said:Did you put action_promote_kingdom_custom_troop in module_game_menus?
..........
),
("camp_action",0,
"Choose an action:",
"none",
[
],
[
## ZZ Custom Kingdom Troop begin
("action_promote_kingdom_custom_troop",
[(faction_slot_eq, "fac_player_supporters_faction", slot_faction_state, sfs_active),
(faction_slot_eq, "fac_player_supporters_faction", slot_faction_leader, "trp_player"),
],"Promote your kingdom custom troop.",
[(start_presentation, "prsnt_custom_kingdom_troop"),
]
),
## ZZ Custom Kingdom Troop end
("camp_recruit_prisoners",
[(troops_can_join, 1),
(store_current_hours, ":cur_time"),.......
PlatinumPoptart said:Uh I hate how much I suck at these things, I really want this but I don't know how to do it, like where do I put this stuff doI copy and paste the code somewhere? Any help would be nice.
Somebody said:Maybe because those scripts are missing? Grab those from the script of Custom Commander.
FALX said:Somebody said:Maybe because those scripts are missing? Grab those from the script of Custom Commander.
On this page are the scripts http://forums.taleworlds.com/index.php/topic,213497.0.html . But when you install and compile into a modular system there are no errors, but the game still does not work dressing up soldiers.
Wait! Thank you very muchmskimizd said:New code has been uploaded!
old url: https://mountandblade.nexusmods.com/mods/3633
new url: https://www.nexusmods.com/mbwarband/mods/3633