Custom 3D assets does not appear in custom battle, but appear on sandbox campaign. (SOLVED)

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I've rigged some custom 3D pieces, seems to work perfectly normally on the campaign map both when my character uses it and when I assigned them to my units via editing the spnpccharacters.xml.

Here, I modified a body armour rig for the battanian horsemen, and a plated fur shoulder piece for the sturgian archers.





They looked all fine and dandy on the campaign and sandbox maps.

But for some they dont get rendered or equipped on the custom battle maps and as a result I got these:





I was wondering if I missed a crucial step somewhere?

Thank You.

EDIT: I reviewed modding documentation again, and I realized I missed a step of having actually to include my GameType in CustomGame in SubModule.xml. Sincere Apologies for cluttering the forum, I cannot seem to delete my post.
 
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