user1324865215
The claimants need to be landed or that will happen
Patch 1.11:
1.11 will be deployed next week, and the new patch will include a few features that should make dealing with plots a bit easier. After hatching a plot, you can now tell the game to automatically invite all plotters who are willing to join your scheme. No more having to browse through the Potential Plotters list and individually sending requests to every single character who wants to join!
Also, you can now set the game to always demand that characters end their plots as soon as they come to your attention. Another handy addition is that you can now see at a glance which potential plotters can be won over to your side if they are bribed.
Among the other things added is a new Siege Leader trait (finally), a favorite IP table for the multiplayer menu and some additional support for modders.
Crusader Kings II to Europa Universalis IV Converter:
Johan already posted a dev diary about the Converter last week in the Europa Universalis IV forum, and there is an interview with Groogy here that goes into some more detail. I don't have much to add except that we're pretty pleased with the result and it actually works better than we had anticipated when development began.
Customizer:
This is a smaller DLC on the scale of the Ruler Designer, but it's something that many have asked for. It will give players an easy way to customize several items in their games when they are already well underway.
You can have your character pay a visit to the barber, where their hairstyle or facial hair can be altered... within reason (no bearded women, sorry). Below you can see the new look I gave King Charles II the Not-So-Bald...
You can rename any title held by you or your vassals:
Finally, if you feel the need to shake things up a bit, you can alter the name and shield of your dynasty:
Thank god.Leifr Eiríksson said:Patch 1.11:
1.11 will be deployed next week, and the new patch will include a few features that should make dealing with plots a bit easier. After hatching a plot, you can now tell the game to automatically invite all plotters who are willing to join your scheme. No more having to browse through the Potential Plotters list and individually sending requests to every single character who wants to join!
Have you tried revoke plots in large realms? Everyone has ridiculously low plot power, so you need to invite pretty much everyone.Kobrag said:Doesn't really add much, I never minded the whole plot thing.
I gave them castles/baronies. Do they need counties?Epicrules said:Indeed, which is why you give them those castles you built first.
Vieira said:Sounds like a cool patch. Might get the customiser too. Empire of Erections, here we come!
Vieira said:I'm going to form the mighty Empire of Ragusa.