Crusader Kings 2

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Patch 1.11:
1.11 will be deployed next week, and the new patch will include a few features that should make dealing with plots a bit easier. After hatching a plot, you can now tell the game to automatically invite all plotters who are willing to join your scheme. No more having to browse through the Potential Plotters list and individually sending requests to every single character who wants to join!

Also, you can now set the game to always demand that characters end their plots as soon as they come to your attention. Another handy addition is that you can now see at a glance which potential plotters can be won over to your side if they are bribed.

Among the other things added is a new Siege Leader trait (finally), a favorite IP table for the multiplayer menu and some additional support for modders.



Crusader Kings II to Europa Universalis IV Converter:
Johan already posted a dev diary about the Converter last week in the Europa Universalis IV forum, and there is an interview with Groogy here that goes into some more detail. I don't have much to add except that we're pretty pleased with the result and it actually works better than we had anticipated when development began.



Customizer:
This is a smaller DLC on the scale of the Ruler Designer, but it's something that many have asked for. It will give players an easy way to customize several items in their games when they are already well underway.

You can have your character pay a visit to the barber, where their hairstyle or facial hair can be altered... within reason (no bearded women, sorry). Below you can see the new look I gave King Charles II the Not-So-Bald...



You can rename any title held by you or your vassals:



Finally, if you feel the need to shake things up a bit, you can alter the name and shield of your dynasty:

 
Leifr Eiríksson said:
Patch 1.11:
1.11 will be deployed next week, and the new patch will include a few features that should make dealing with plots a bit easier. After hatching a plot, you can now tell the game to automatically invite all plotters who are willing to join your scheme. No more having to browse through the Potential Plotters list and individually sending requests to every single character who wants to join!
Thank god.
 
Notably, I do believe we have another DLC coming in August which the devs have described as being around the same scale as LoR
 
I never go on WC campaigns or do anything that is outside rp, so I rarely get a realm the size where things are unmanagable.

...Unless my king is zealous and reckless, therefore decides to move his Capital from Stockholm to Jerusalem.  :roll:

Traits + physical percentage tables and dice = awesome.
 
So does the patch affect telling people to stop backing plots? Having to tell six to ten folks one by one to back off a plot is more annoying.
 
Weird somehow the title kingdom of abyssinia for my vassal was destroyed and the factions under it are now independent.

Encountered some silliness where a concubine would keep leaving, though she likes you more than the other ruler, and as a concubine she shouldn't be able to leave freely anyway.
 
I'm going to be switching characters and changing other countries' names to what I think they should be called all the time.
 
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