The crossbows in this game, even before the nerf, are horribly underpowered and are much worse than bows on every level.
Crossbows have a fraction of the DPS a bow does. Bows and crossbows require 2-3 bodyshots in general to kill an enemy, despite bows having double the fire rate of crossbows. Even headshotting enemies with a single crossbow shot is not possible most of the time. Even the most damaging crossbow in the game, the bound crossbow, is unable to kill PEASANTS AND MILITIA with a single headshot. Thats insane and makes playing an archer feel useless, since your 20 bolt quiver has 10 kills in it if you make every shot. Most crossbows AND bows should be able to kill MOST ENEMIES IN THE GAME WITH A HEADSHOT. Crossbows should be able to kill most unarmored units in the game with a single body shot.
I get that the AI archers feel too strong, but crossbowmen are far too weak. The DPS and kills of my archers exceeds my crossbowmen in every. single. engagement. This is horribly balanced.
Maybe the AI should deal less damage with their ranged weapons than the player since they have an inherent boost to accuracy being computer controlled, but as it stands the crossbows in this game in the hands of the player are incredibly underpowered and borderline useless and there is currently no reason to take them over bows.
Crossbows have a fraction of the DPS a bow does. Bows and crossbows require 2-3 bodyshots in general to kill an enemy, despite bows having double the fire rate of crossbows. Even headshotting enemies with a single crossbow shot is not possible most of the time. Even the most damaging crossbow in the game, the bound crossbow, is unable to kill PEASANTS AND MILITIA with a single headshot. Thats insane and makes playing an archer feel useless, since your 20 bolt quiver has 10 kills in it if you make every shot. Most crossbows AND bows should be able to kill MOST ENEMIES IN THE GAME WITH A HEADSHOT. Crossbows should be able to kill most unarmored units in the game with a single body shot.
I get that the AI archers feel too strong, but crossbowmen are far too weak. The DPS and kills of my archers exceeds my crossbowmen in every. single. engagement. This is horribly balanced.
Maybe the AI should deal less damage with their ranged weapons than the player since they have an inherent boost to accuracy being computer controlled, but as it stands the crossbows in this game in the hands of the player are incredibly underpowered and borderline useless and there is currently no reason to take them over bows.
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