Crescent and Cross
Currently a modification for Mount & Blade 1.011 the "The Broken Crescent and The Holy Cross" project aims to portray the events leading up and including the Third Crusade, which saw the two fearsome leaders Saladin and Richard the Lionheart clash. Basically the aim is to convert Mount&Blade to the setting of the holy wars between the Christian Crusaders and Muslim Arabs, in the longer term we would love to adapt new features into the mod, introduce new historical weapons, armour and mounts, introduce some more factors of realism into Mount&Blade, and overall just pretty much try and present a fun mod which lives up to what we set out to achieve. Not the greatest opening post I know but I'm lost for words , but we does have a map near completion and some troops trees in progress for example.
We would be thankful for anyone who can help us with information such as possible villages we can have for castles, figuring out which weapons and armour to keep, include and throw out, and other such things.
Planned Factions
* The Crusader States
* Knights Templar
* Knights Hospitallers
* The Seljuk Sultanate of Rûm
* The Saracens
Planned Features
* Introduce The Setting Of The Crusades
* A Diverse Troop Tree Which Varies On Who And Where You Recruit
* Historical Weapons, Armour, Heraldry And Mounts From The Time Period
* Scripted Events (i.e. The Arrival Of Richard The Lionheart)
* Hopefully More
Very WIP - County of Tripoli (Castle Troop Tree)
Very WIP - Knights Templar (Guild Troop Tree)
Very WIP - Knights Hospitaller (Guild Troop Tree)
WIP - Campaign Map
Mod Team
* Malkael
* Rheims
Contributors
*None Yet
Thanks For Reading
Currently a modification for Mount & Blade 1.011 the "The Broken Crescent and The Holy Cross" project aims to portray the events leading up and including the Third Crusade, which saw the two fearsome leaders Saladin and Richard the Lionheart clash. Basically the aim is to convert Mount&Blade to the setting of the holy wars between the Christian Crusaders and Muslim Arabs, in the longer term we would love to adapt new features into the mod, introduce new historical weapons, armour and mounts, introduce some more factors of realism into Mount&Blade, and overall just pretty much try and present a fun mod which lives up to what we set out to achieve. Not the greatest opening post I know but I'm lost for words , but we does have a map near completion and some troops trees in progress for example.
We would be thankful for anyone who can help us with information such as possible villages we can have for castles, figuring out which weapons and armour to keep, include and throw out, and other such things.
Planned Factions
* The Crusader States
* Knights Templar
* Knights Hospitallers
* The Seljuk Sultanate of Rûm
* The Saracens
Planned Features
* Introduce The Setting Of The Crusades
* A Diverse Troop Tree Which Varies On Who And Where You Recruit
* Historical Weapons, Armour, Heraldry And Mounts From The Time Period
* Scripted Events (i.e. The Arrival Of Richard The Lionheart)
* Hopefully More
Very WIP - County of Tripoli (Castle Troop Tree)
-->Knight of Tripoli
Squire of Tripoli
-->Dismounted Knight of Tripoli
Squire of Tripoli
-->Dismounted Knight of Tripoli
-->Templar Knight
Templar Spearman
-->Dismounted Templar Knight
Templar Spearman
-->Dismounted Templar Knight
-->Hospitaller Knight
Hospitaller Spearman
-->Dismounted Hospitaller Knight -->Cannons of the Holy Sepulchre
Hospitaller Spearman
-->Dismounted Hospitaller Knight -->Cannons of the Holy Sepulchre
Mod Team
* Malkael
* Rheims
Contributors
*None Yet
Thanks For Reading