In big events with a lot of players, some people are still crashing,
This is probably due to our large number of textures and models and we are working on improving this.
For you guys I made a quick list of things you can do to fix your crashes.
1. Load Textures on Demand
A important setting is Load Textures on Demand.
IT MUST BE ON!
When you start Warband click on the "Configure" button;
Make sure that "Load Textures on Demand" is clicked.
Hit OK.
2. Update Warband
Some people are still running a old version of warband, the latest version is 1.134 Make sure you have it!
If not download it here;
http://www.taleworlds.com/download.aspx?type=2
3. Defragment Hard disk
A funny and important part is that the game can't load the resources fast enough from your hard drive.
To fix this, Use a defragmenting program;
For instance a good and free program is MyDefrag;
Download and install this program:
http://www.mydefrag.com/Manual-DownloadAndInstall.html
Run it and make it defragment your harddrives, what it does is making your loading times shorter, it should fix the problems your having.
4. Update your drivers
Old drivers can get you into lots of trouble, Make sure you get the latest, especially for video card drivers.
If you own a ATI video card look for your latest drivers here;
http://support.amd.com/us/gpudownload/Pages/index.aspx
If you own a Nvidia video card look for your latest drivers here;
http://www.nvidia.com/Download/index.aspx?lang=en-us
5. Force Single Threading
Some people reported their crashes fixed with this one;
So I throw it out here.
When you start Warband click on the "Configure" button;
Make sure that "Force Single Threading" is clicked.
Hit OK.
6. Lower your settings!
Even if your FPS (Frames Per Second) seem to be good on the settings you have, your memory might still get in trouble.
Try turning down some settings, It will probably fix your issues.
Things that are important;
- Texture details.
- Grass/Tree density.
- Model details
We are really putting the engine in its limits, with all these players and high detail materials, Although for the next patch we are probably going to remove all native stuff to make clients not load it. This will be lots of work but will probably help you guys with bad computers.
This is probably due to our large number of textures and models and we are working on improving this.
For you guys I made a quick list of things you can do to fix your crashes.
1. Load Textures on Demand
A important setting is Load Textures on Demand.
IT MUST BE ON!
When you start Warband click on the "Configure" button;
2. Update Warband
Some people are still running a old version of warband, the latest version is 1.134 Make sure you have it!
If not download it here;
http://www.taleworlds.com/download.aspx?type=2
3. Defragment Hard disk
A funny and important part is that the game can't load the resources fast enough from your hard drive.
To fix this, Use a defragmenting program;
For instance a good and free program is MyDefrag;
Download and install this program:
http://www.mydefrag.com/Manual-DownloadAndInstall.html
Run it and make it defragment your harddrives, what it does is making your loading times shorter, it should fix the problems your having.
4. Update your drivers
Old drivers can get you into lots of trouble, Make sure you get the latest, especially for video card drivers.
If you own a ATI video card look for your latest drivers here;
http://support.amd.com/us/gpudownload/Pages/index.aspx
If you own a Nvidia video card look for your latest drivers here;
http://www.nvidia.com/Download/index.aspx?lang=en-us
5. Force Single Threading
Some people reported their crashes fixed with this one;
So I throw it out here.
When you start Warband click on the "Configure" button;
6. Lower your settings!
Even if your FPS (Frames Per Second) seem to be good on the settings you have, your memory might still get in trouble.
Try turning down some settings, It will probably fix your issues.
Things that are important;
- Texture details.
- Grass/Tree density.
- Model details
We are really putting the engine in its limits, with all these players and high detail materials, Although for the next patch we are probably going to remove all native stuff to make clients not load it. This will be lots of work but will probably help you guys with bad computers.