Need More Info Crashed in a specific time in e1.2.1(not in beta)

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as3162

Recruit
Quests I have: Capture a enemy lord(remains 239 days)
Settlement: Phycaon


Recorded Unhandled Exceptions:
1. System.NullReferenceException: Object reference not set to an instance of an object.
at TaleWorlds.CampaignSystem.Town.DailyTick()
at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick(Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
at DMD<DMD<Managed_ApplicationTick_Patch1>?24926687::Managed_ApplicationTick_Patch1>(Single dt)

Recorded First Chance Exceptions:
Recording disabled.

Modules Information:
1. Aragas.SaveMissingModuleFix v1.0.1.226961
Save Missing Module Fix (Aragas.SaveMissingModuleFix)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
5. CustomBattle
2. BannerLib v0.0.9.226961
BannerLib (BannerLib)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
3. BannerlordLetMeGo v1.1.0.226961
BannerlordLetMeGo (BannerlordLetMeGo)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
4. BannerPeasants v2.0.0.226961
BannerPeasants 10M (BannerPeasants)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
5. BetterAutoCalc v1.0.0.226961
BetterAutoCalc (BetterAutoCalc)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. BetterTime v1.0.3.226961
Better Time (BetterTime)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
7. Collisionfix v1.4.0.226961
Collision fix (Collisionfix)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
8. CommunityPatch v0.0.2.226961
Community Patch (CommunityPatch)
9. CustomBattle e1.2.1.226961 *Selected*
CustomBattle (CustomBattle) *Official*
Dependencies:
1. Native
2. SandBoxCore
10. DeadClansSort v1.0.0.226961
DeadClansSort (DeadClansSort)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. zDeadClansDeactivate
11. DialogueHotkeys v1.0.0.226961
DialogueHotkeys (DialogueHotkeys)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
6. BannerLib
12. FixedFormations v1.1.0.226961
Fixed Formations (FixedFormations)
13. MBFastDialogue v2.3.1.226961
MBFastDialogue (MBFastDialogue)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
14. MBKoreanFont v1.1.1.226961
MBKoreanFont (MBKoreanFont)
Dependencies:
1. CustomBattle
15. Native e1.2.1.226961 *Selected*
Native (Native) *Official*
16. NPCRevamp v7.0.0.226961
NPC Revamp (NPCRevamp)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
17. PartyAIOverhaulCommands v2.2.1.226961
Party AI Overhaul and Commands (PartyAIOverhaulCommands)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
18. PartyScreenEnhancements v1.5.0.226961
Party Screen Enhancements (PartyScreenEnhancements)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
19. Sandbox e1.2.1.226961 *Selected*
Sandbox (SandBox) *Official*
Dependencies:
1. Native
2. SandBoxCore
20. SandBoxCore e1.2.1.226961 *Selected*
SandBox Core (SandBoxCore) *Official*
Dependencies:
1. Native
21. SavingOverhaul v1.1.1.226961
SavingOverhaul (SavingOverhaul)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
22. SoundTheAlarm v1.0.5.226961
Sound The Alarm (SoundTheAlarm)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
23. StoryMode e1.2.1.226961 *Selected*
StoryMode (StoryMode) *Official*
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
24. UpgradeRemoteCompanions v1.0.0.226961
Upgrade Remote Companions (UpgradeRemoteCompanions)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
25. zDeadClansDeactivate v1.0.0.226961
Dead Clans Deactivate (zDeadClansDeactivate)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode
26. zUnitFixes v2.8.0.226961
Unit Stat Fixes (zUnitFixes)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. StoryMode
5. CustomBattle
27. zzzUniversalClose v1.3.0.226961
Universal Close (zzzUniversalClose)
Dependencies:
1. Native
2. SandBoxCore
3. Sandbox
4. CustomBattle
5. StoryMode

Community Patch Information:
1. ItemComparisonColorPatch *Active* *Applicable* *Applied*
2. LearningRateExplainerPatch *Active* *Applicable* *Applied*
3. LordConversationsCampaignBehaviorPatch *Active* *Applied*
4. MapFactionLogicLoopPatch
5. MaxFoodVarietyPartyMoralePatch *Active* *Applicable* *Applied*
6. NeutralClanTierUpPatch *Active* *Applicable* *Applied*
7. ProsperousReignPatch *Active* *Applicable* *Applied*
8. LandGrantsForVeteransPatch
9. DisciplinarianPatch
10. AgrarianPatch *Active* *Applied*
11. AgriculturePatch *Active* *Applicable* *Applied*
12. AssessorPatch *Active* *Applicable* *Applied*
13. BannerlordPatch *Active* *Applicable* *Applied*
14. EnhancedMinesPatch *Active* *Applicable* *Applied*
15. FoodRationingPatch *Active* *Applicable* *Applied*
16. LogisticsExpertPatch *Active* *Applicable* *Applied*
17. ManAtArmsPatch *Active* *Applicable* *Applied*
18. NourishSettlementPatch *Active* *Applicable* *Applied*
19. ProminencePatch *Active* *Applicable* *Applied*
20. ReconstructionPatch *Active* *Applicable* *Applied*
21. ReevePatch *Active* *Applicable* *Applied*
22. RulerPatch *Active* *Applicable* *Applied*
23. SwordsAsTributePatch *Active* *Applicable* *Applied*
24. TaxCollectorPatch *Active* *Applicable* *Applied*
25. SupremeAuthorityPatch *Active* *Applicable* *Applied*
26. WarmongerPatch *Active* *Applicable* *Applied*
27. WarRationsPatch *Active* *Applicable* *Applied*
28. BowExpertPatch *Active* *Applicable* *Applied*
29. ConroiPatch *Active* *Applicable* *Applied*
30. CrossbowExpert *Active* *Applicable* *Applied*
31. FilledToBrimPatch *Active* *Applicable* *Applied*
32. SpareArrowsPatch *Active* *Applicable* *Applied*
33. SpareThrowingWeapon *Active* *Applicable* *Applied*
34. SquiresPatch *Active* *Applicable* *Applied*
35. ExtraArrowsPatch *Active* *Applicable* *Applied*
36. ExtraThrowingWeapons *Active* *Applicable* *Applied*
37. PeakFormPatch *Active* *Maybe Applicable* *Applied*
38. HealthyScoutPatch *Active* *Maybe Applicable* *Applied*
39. BattleReadyPatch *Active* *Applicable* *Applied*
40. FullyArmedPatch *Active* *Applicable* *Applied*
41. CrossbowCavalryPerkPatch *Active* *Applicable* *Applied*
42. BattleEquippedPatch *Active* *Applicable* *Applied*
43. BowMountedArcherPatch *Active* *Applicable* *Applied*
44. LargeQuiverPatch *Active* *Applicable* *Applied*

Loaded SubModules:
1. CommunityPatch.CommunityPatchSubModule, CommunityPatch, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
v0.1.0+3238ab7
2. FixedFormations.SubModule, FixedFormations, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
3. TaleWorlds.MountAndBlade.View.ViewSubModule, TaleWorlds.MountAndBlade.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
4. TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule, TaleWorlds.MountAndBlade.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
5. TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule, TaleWorlds.MountAndBlade.CustomBattle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
6. SandBox.SandBoxSubModule, SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
7. SandBox.View.SandBoxViewSubModule, SandBox.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
8. SandBox.GauntletUI.SandBoxGauntletUISubModule, SandBox.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
9. BannerLib.Core.CoreSubModule, BannerLib.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
10. BannerLib.Gameplay.GameplaySubModule, BannerLib.Gameplay, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
11. BannerLib.Input.InputSubModule, BannerLib.Input, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
12. BannerLib.Misc.MiscSubModule, BannerLib.Misc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
13. StoryMode.StoryModeSubModule, StoryMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
14. StoryMode.View.StoryModeViewSubModule, StoryMode.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
15. StoryMode.GauntletUI.StoryModeGauntletUISubModule, StoryMode.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
16. BannerlordLetMeGo.BannerlordLetMeGoSubModule, BannerlordLetMeGo, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
17. BetterTime.Main, BetterTime, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
18. BetterAutoCalc.Main, BetterAutoCalc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
19. DeadClansDeactivate.SubModule, DeadClansDeactivate, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
20. MBFastDialogue.FastDialogueSubModule, MBFastDialogue, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
21. PartyAIOverhaulCommands.SubModule, PartyAIOverhaulCommands, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
22. PartyScreenEnhancements.SubModule, PartyScreenEnhancements, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
23. Aragas.MountAndBlade.SaveMissingModuleFixSubModule, Aragas.SaveMissingModuleFix, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
24. SavingOverhaul.Main, SavingOverhaul, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
25. SoundTheAlarm.STAMain, SoundTheAlarm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
26. UniversalClose.UniversalCloseModule, UniversalClose, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
v1.3.0
27. UpgradeRemoteCompanions.Main, UpgradeRemoteCompanions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
v1.0.0
28. DeadClansSort.SubModule, DeadClansSort, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
29. DialogueHotkeysMod.Main, DialogueHotkeys, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
30. MBKoreanFont.MBKoreanFontSubModule, MBKoreanFont, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

System Info:
gpu: NVIDIA GeForce GTX 1660 SUPER
cpu: AMD Ryzen 5 3600 6-Core Processor

GPU Memory: 5991MB
GC Allocated: 293691344B
Engine Memory Used: 0MB
GC Latency Mode: Client Interactive
GC LOH Compact Mode: Default
Operating System: Microsoft Windows 10.0.18363
Framework Compatibility: .NET Framework 4.8.4121.0
Hardware Accelerated Vector: Yes
Vector Size: 256 bits
CPU Info:
*** ERROR: IndexOutOfRangeException: Index was outside the bounds of the array.
 
Same


at TaleWorlds.CampaignSystem.Town.DailyTick()
at TaleWorlds.CampaignSystem.Campaign.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickSettlement(Settlement settlement)
at TaleWorlds.CampaignSystem.PeriodicTicker`1.PeriodicTickSome(Single timeUnitsElaped)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at DMD?39785641::OnApplicationTick_Patch1>(Module this, Single dt)
 
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