redmark
Squire
Summary:
CTD, regardless of player action, at a certain point after loading the save. Within game, I know the 'Disrupt Supply Lines' quest is going to fail soon and log suggests it fails immediately before the crash. Not sure if I have a slightly earlier save that would allow me to test getting to the caravan in time (I was warring around Rovalt/Ostican, supply lines in Aserai). But I've allowed this quest to fail previously without CTD...
Note - happens on laptop (details below), or desktop, at same point following the save. Files verified on both.
Crash Log:
...
[11:07:34.573] Disrupt Supply Lines: Log updated.
[11:07:34.626] Quest Failed: Disrupt Supply Lines
[11:07:34.761]
<##########################################################################################>
[11:07:34.761] #kernelbase.pdb@{FED7D4C31ACD9BD2C0CB2BC52D154E36} (1): 0:216793
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:4617
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:4667
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:4677
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:8782
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:325838
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:323298
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:273013
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:2107079
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:2106363
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:2110263
#ucrtbase.pdb@{152B3C4F5E1CE0FE6BC36E9F0F2B10E6} (1): 0:138162
#kernel32.pdb@{D584D67E76DDF05D4DB0215E8B905F22} (1): 0:94260
#ntdll.pdb@{46F6F5C30E7147E46F2A953A5DAF201A} (1): 0:337489
-----------------------------------------------
at TaleWorlds.DotNet.Managed.GetStackTraceStr(Int32 skipCount)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.PartiesSellPrisonerCampaignBehavior.OnSettlementEntered(MobileParty mobileParty, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
at TaleWorlds.CampaignSystem.CampaignEvents.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyInternal(Hero hero, MobileParty mobileParty, Settlement settlement, EnterSettlementDetail detail, Object subject, Boolean isPlayerInvolved)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyForParty(MobileParty mobileParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.StartSettlementEncounter(MobileParty attackerParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.CheckSettlementEncounter(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounterForMobileParty(MobileParty mobileParty, Single dt)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounters(Single dt)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick(Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
crash log ID 2021-08-24_10.07.39_954e050f8b63bd786fdde84c43e0538d
How to Reproduce: Occurs on the uploaded savegame regardless of player action at the time (moving on map, or waiting in Kranirog Castle).
Have you used cheats and if so which: No
Scene Name (if related): N/A
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro
GPU: Nvidia GeForce GTX 1060
GPU Driver Version:
CPU: i7-8650
RAM: 16gb
Motherboard: Microsoft Surface Book 2
Storage Device (HDD/SSD): SSD (500gb)
CTD, regardless of player action, at a certain point after loading the save. Within game, I know the 'Disrupt Supply Lines' quest is going to fail soon and log suggests it fails immediately before the crash. Not sure if I have a slightly earlier save that would allow me to test getting to the caravan in time (I was warring around Rovalt/Ostican, supply lines in Aserai). But I've allowed this quest to fail previously without CTD...
Note - happens on laptop (details below), or desktop, at same point following the save. Files verified on both.
Crash Log:
...
[11:07:34.573] Disrupt Supply Lines: Log updated.
[11:07:34.626] Quest Failed: Disrupt Supply Lines
[11:07:34.761]
<##########################################################################################>
[11:07:34.761] #kernelbase.pdb@{FED7D4C31ACD9BD2C0CB2BC52D154E36} (1): 0:216793
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:4617
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:4667
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:4677
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
@unknown_module@unknown_source (unknown_line): unknown_function
#clr.pdb@{57B146B2A00F4C08ACE91531EDF68116} (2): 0:8782
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:325838
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:323298
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:273013
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:2107079
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:2106363
#TaleWorlds.Native.pdb@{1D483D6F21D9444CA77B0AB4FB3CC2C0} (1): 0:2110263
#ucrtbase.pdb@{152B3C4F5E1CE0FE6BC36E9F0F2B10E6} (1): 0:138162
#kernel32.pdb@{D584D67E76DDF05D4DB0215E8B905F22} (1): 0:94260
#ntdll.pdb@{46F6F5C30E7147E46F2A953A5DAF201A} (1): 0:337489
-----------------------------------------------
at TaleWorlds.DotNet.Managed.GetStackTraceStr(Int32 skipCount)
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.PartiesSellPrisonerCampaignBehavior.OnSettlementEntered(MobileParty mobileParty, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
at TaleWorlds.CampaignSystem.CampaignEvents.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyInternal(Hero hero, MobileParty mobileParty, Settlement settlement, EnterSettlementDetail detail, Object subject, Boolean isPlayerInvolved)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyForParty(MobileParty mobileParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.StartSettlementEncounter(MobileParty attackerParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.CheckSettlementEncounter(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounterForMobileParty(MobileParty mobileParty, Single dt)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounters(Single dt)
at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick(Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
crash log ID 2021-08-24_10.07.39_954e050f8b63bd786fdde84c43e0538d
How to Reproduce: Occurs on the uploaded savegame regardless of player action at the time (moving on map, or waiting in Kranirog Castle).
Have you used cheats and if so which: No
Scene Name (if related): N/A
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro
GPU: Nvidia GeForce GTX 1060
GPU Driver Version:
CPU: i7-8650
RAM: 16gb
Motherboard: Microsoft Surface Book 2
Storage Device (HDD/SSD): SSD (500gb)