In Progress Siege OrderOfBattle crash

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Version number
1.1.0
Branch
Main
Modded/unmodded
No, I didn't use any mods.
Dump identifier (optional)
2023-03-02_14.37.17_00000000000000000000000000000000

Tosterr

Recruit
Summary: Since 1.1.0, beta or recent main update I connot enter any siege. Worked fine on 1.0.3.
It says in rlg log

[16:37:11.892] Exception occurred inside invoke: ExecuteBeginMission
Target type: TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM
Argument count: 0
Inner message: Object reference not set to an instance of an object.

[16:37:11.908]

Unhandled Exception Code 0xE0434352 at adress 0x7FFFE50840AC
<#######################################################>

#[email protected]{8496079A6EFC0BC0ADEEAF258DA57ED0} (1): 0:278700
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:254461
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:919799
@[email protected]_source (unknown_line): unknown_function
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:252818
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:252520
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:252270
#[email protected]{9E764CB165CAD8891B92016C1E696D99} (1): 0:691103
#[email protected]{9E764CB165CAD8891B92016C1E696D99} (1): 0:232291
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:257288
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:257222
#[email protected]{9E764CB165CAD8891B92016C1E696D99} (1): 0:690975
#[email protected]{9E764CB165CAD8891B92016C1E696D99} (1): 0:220058
#[email protected]{9E764CB165CAD8891B92016C1E696D99} (1): 0:208483
#[email protected]{8496079A6EFC0BC0ADEEAF258DA57ED0} (1): 0:278700
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:254461
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:1977053
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:1977219
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:1977244
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:6684145
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:3983848
#[email protected]{F1D625FBFC0345C2A6AE4540E89E17CC} (2): 0:5888269
#[email protected]{F1D625FBFC0345C2A6AE4540E89E17CC} (2): 0:5984754
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
@[email protected]_source (unknown_line): unknown_function
#[email protected]{C360226903384BD4AD0AA03B4CCADAE4} (2): 0:8750
#[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:4821111
#[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:328781
#[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:325669
#[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:276069
#[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:2133783
#TaleWorlds.Native.p[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:2133067
#[email protected]{8F3D8FBC727F46BC94C9D38AF0E206F6} (1): 0:2136871
#[email protected]{D2AA260C8E49E2C7E9863A55E3BA5C9A} (1): 0:158732
#[email protected]{A3AB90ADD2403F0A52CBA7DBD5E04DD7} (1): 0:87456
#[email protected]{9E764CB165CAD8891B92016C1E696D99} (1): 0:18523
-----------------------------------------------
#[email protected]{EA198E31D02241F487CD5B1B700D5128} (1): 100663315:0
#[email protected]{F9A18073BB3549C5B5AA1B3DB8CE1127} (1): 100663500:0
#[email protected]{F9A18073BB3549C5B5AA1B3DB8CE1127} (1): 100664769:210
#[email protected]{5CF3109467BE479FA233A05ED71B738F} (1): 100663363:235
#[email protected]{6AD546B1ACE74D769E1FFEECD10005A3} (1): 100665371:32
#[email protected]{6AD546B1ACE74D769E1FFEECD10005A3} (1): 100664673:140
#[email protected]{6AD546B1ACE74D769E1FFEECD10005A3} (1): 100664669:80
#[email protected]{6AD546B1ACE74D769E1FFEECD10005A3} (1): 100663849:170
#[email protected]{6AD546B1ACE74D769E1FFEECD10005A3} (1): 100664102:159
#[email protected]{BBB5C42F70B540C180373FDD4012B45E} (1): 100663494:157
#[email protected]{BBB5C42F70B540C180373FDD4012B45E} (1): 100663473:49
#[email protected]{63F9D2EE72CD44CDA16C6B1F6FE3813B} (1): 100663323:6

I checked my sytem files via sfc command - all are ok
How to Reproduce: Can be reproduced from custom battle, siege map. Crashing after deployment ends (on pressing Ready button)
Have you used cheats and if so which: no, clean installation, no mods, no cheats
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: win 11
GPU: AMD Radeon RX 580 2048SP
GPU Driver Version: 31.0.14033.1012
CPU: Intel Xeon E5 v3 1.8 GHz
RAM: 16 GB DDR4
Motherboard: HUANANZHI X99-8M-F
Storage Device (HDD/SSD): SSD
 
Last edited:
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
Found it. Function "Hide UI" leads to crash in sieges. Can be hided when a battle actualy started.
 
Last edited:
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