Summary:
When I visit a noble in a town fortress the game crashes. From the exception stacktrace it seems as if the game cannot find the "location of the character".
How to Reproduce:
Interact with a noble in a town fortress anhd select "visit".
Have you used cheats and if so which:
NO
Scene Name (if related):
Visit noble scene
Media (Screenshots & Video):
N/A
Computer Specs:
OS:Windows 10
GPU:Nvidia GeForce GTX 1050 Ti
GPU Driver Version:27.21.14.6647
CPU:Intel Core i5 760 @ 2.80GHz
RAM:16,0GB Dual-Channel DDR3 @ 661MHz
Motherboard:Gigabyte Technology Co. Ltd. P55A-UD3 (Socket 1156)
Storage Device (HDD/SSD):HDD
The stacktrace:
at TaleWorlds.CampaignSystem.Location.GetLocationCharacter(IAgentOriginBase agentOrigin)
at TaleWorlds.CampaignSystem.LocationComplex.FindCharacter(IAgent agent)
at SandBox.MissionConversationHandler.TryToTeleportBothToCertainPoints()
at SandBox.MissionConversationHandler.OnLocationCharactersSimulated()
at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at TaleWorlds.CampaignSystem.CampaignEvents.LocationCharactersSimulated()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.LocationCharactersSimulated()
at TaleWorlds.MountAndBlade.Mission.AfterStart()
at TaleWorlds.MountAndBlade.MissionState.FinishMissionLoading_Patch1(MissionState this)
at TaleWorlds.MountAndBlade.MissionState.TickLoading(Single realDt)
at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
I have mods installed but I believe that this bug comes from the vanilla game.
You can see the full list of mods installed though in the full report that follows.
I include the BetterExceptionWindow report:
https://we.tl/t-Iq8zXxAxW0
Thank you very much!
When I visit a noble in a town fortress the game crashes. From the exception stacktrace it seems as if the game cannot find the "location of the character".
How to Reproduce:
Interact with a noble in a town fortress anhd select "visit".
Have you used cheats and if so which:
NO
Scene Name (if related):
Visit noble scene
Media (Screenshots & Video):
N/A
Computer Specs:
OS:Windows 10
GPU:Nvidia GeForce GTX 1050 Ti
GPU Driver Version:27.21.14.6647
CPU:Intel Core i5 760 @ 2.80GHz
RAM:16,0GB Dual-Channel DDR3 @ 661MHz
Motherboard:Gigabyte Technology Co. Ltd. P55A-UD3 (Socket 1156)
Storage Device (HDD/SSD):HDD
The stacktrace:
at TaleWorlds.CampaignSystem.Location.GetLocationCharacter(IAgentOriginBase agentOrigin)
at TaleWorlds.CampaignSystem.LocationComplex.FindCharacter(IAgent agent)
at SandBox.MissionConversationHandler.TryToTeleportBothToCertainPoints()
at SandBox.MissionConversationHandler.OnLocationCharactersSimulated()
at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at TaleWorlds.CampaignSystem.CampaignEvents.LocationCharactersSimulated()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.LocationCharactersSimulated()
at TaleWorlds.MountAndBlade.Mission.AfterStart()
at TaleWorlds.MountAndBlade.MissionState.FinishMissionLoading_Patch1(MissionState this)
at TaleWorlds.MountAndBlade.MissionState.TickLoading(Single realDt)
at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
I have mods installed but I believe that this bug comes from the vanilla game.
You can see the full list of mods installed though in the full report that follows.
I include the BetterExceptionWindow report:
https://we.tl/t-Iq8zXxAxW0
Thank you very much!