No. Quite simply you suggest overcooked and overconvulted ideas that take days to read(nevermind implement and test) because you are incapable of a short and easy answer to a problem. I cannot read the ramblings of a madman.
Without offense, but if you can't read 20 lines and understand its meaning, the problem is not mine.
Thinking about the solutions takes days, reading them for about ten minutes and thinking about another 10 would be courteous as well as convenient, so that you don't have to think about days in the future.
But obviously you don't want to think about it days, because you don't want to try to find the best solution with the resources you have.
You don't care to improve the game.
You are interested in solving a problem locally with the less efficient solution that apparently works, without having an overview of the game.
If the topic is too complicated, if not the topic, you don't even need to write, like most users, who write 2-3 lines just to write them, not giving any useful solution to solve the problem.
You could have replied on the merits of that comment and instead, instead of not doing it, you prefer to discredit the author.
Think a little if you had to study from some book, maybe physics or mathematical analysis.
Who knows if you've ever opened a book ...
From what you write it seems that on the first page your eyes are closed for sleep.
We have simple solutions here in the thread, that worked in Warband, thus these ideas are already tested and we know they will at least somewhat work.
I didn't say that a simple cooldown would not be a solution.
It would be the solution that this game does not deserve.
It would be a hasty solution, devoid of depth and stupidly anti-immersive.
If you want a bad game and a bad balance, you are on the right track.