eragoen said:Please please please reduce this - at the moment I have a medium tiered army of 60 men - it costs me 250 dollar a week! I can't raid villages / fight / raid banks to keep up with that!
I think lots of people also think this is an issue - so please sort in the next release
tommylaw said:eragoen said:Please please please reduce this - at the moment I have a medium tiered army of 60 men - it costs me 250 dollar a week! I can't raid villages / fight / raid banks to keep up with that!
I think lots of people also think this is an issue - so please sort in the next release
Why cant you raid villages or fight with 60 men?
I dont think it's a problem, only natural for a landless nobody not to be able to maintain a large party.
Articulo34 said:I´ve been thinking (dont laugh, i did, really). The regular troops from USA and Mexico (and maybe Comanches and Apaches, but for other reasons) shouldnt cost anything or cost very little. Their wages comes from the goverment and since you are not supposed (you can now cos a feature from native was left on the code) to be able to recuit them unless you join them, i think it would be balanced.
On the other side, private armies should stay expensive to keep the lawman, outlaw and bandit groups as small as they should be (in my opinion none of these groups should have more than 40 men per party).
yellowmosquito said:Yes, a lot of people have been complaining about this. I think troop maintenance is something that should be reduced.
One of the advantages of releasing a beta is being able to balance things like this.
To balance it it could be harder to tier them up, meaning they need more experience than other nonregular units.Average Joe peasant said:Regulars are good troops. Reducing/removing wages for them would remove any challenge and the necessity to keep on the offensive. I thinks it's fine as is, as long as you have the foresight to not recruit larger armies than you can support.
Banastre said:It also doesn't help that basically the AI can wipe out all but the highest-level of troops. Basically, until you can get your troops up to the max tier, you're going to have pay them wages when they don't even do anything at all. Even then, with max-tier troops the AI units have unfair stat bonuses over your troops (Enemy Outlaw can snipe Player's Veteran Regulars from across the map with pistols, Player's Veteran Regulars can't hit anything past 10 meters or so even when using rifles), so you may still get wiped out then, and you'll also end up with a sizeable debt.
It cant be much balanced when you get outnumbered even by many gang factions. Just 5 minutes ago i had to fight two Cottonwood leaders up to +160 men with my tiny and very expensive (and not yet elite) 58 US Army men.Penis Colada said:It's fine if you don't hire more troops than you can pay for and don't blow all your money on a nice gun. It encourages much more fiscal responsibility, because you can't just load up a gigantic party to do all your work for you and only pay them 1% of what they earn for you.
You cant always flee. I was waiting (camp mode) for Custer to move so i could follow and then those assholes came out of nowhere and i didnt have time to pause the game and flee.Average Joe peasant said:Then flee!
Level up your trailblazing ability, have horses in your inventory, etc. You can pick your battles.