In an effort to reinforce the ideas of the devs for a more competitive side on certain modes like the recently shown Skirmish, and also to attract new players by giving them the right tools to battle their way through, I have made 2 very rough concepts on photoshop to support my idea for a pinging system.
What is a pinging system, why I think it's needed and what does it offer:
Pinging system is a smart command system that ultimately lets you share information very fast, without the need of typing and spread awareness based information to your team without delay. Not everyone who wants to play competetively will use discord or voice comms. Some people are free agents or they just want to roll solo. While I highly suggest competitive players to get a team since its much more coordinated, there will be people who will never do it and will prove to be a liability to their team due to lack of communication and basic lack of information giveaway. Ping system fixes a lot of the problems with fast commands that can be used in-combat. The information choice are endless in reality, but I have photoshopped the very basic ones.
What modes and why: The pinging system should be in the skirmish mode or any other competitive small scale mode that requires tactics and strategy, or any mode that has round-death. In Sieges, a pinging system would be highly spammable which I do not suggest, unless you create squads within the given teams, and a squad commander can use it. Similar to battlefield games, to avoid constant spamming.
The photoshop concepts are very rough, since I dont have much patience for photoshop, so be gentle.
What is a pinging system, why I think it's needed and what does it offer:
Pinging system is a smart command system that ultimately lets you share information very fast, without the need of typing and spread awareness based information to your team without delay. Not everyone who wants to play competetively will use discord or voice comms. Some people are free agents or they just want to roll solo. While I highly suggest competitive players to get a team since its much more coordinated, there will be people who will never do it and will prove to be a liability to their team due to lack of communication and basic lack of information giveaway. Ping system fixes a lot of the problems with fast commands that can be used in-combat. The information choice are endless in reality, but I have photoshopped the very basic ones.
What modes and why: The pinging system should be in the skirmish mode or any other competitive small scale mode that requires tactics and strategy, or any mode that has round-death. In Sieges, a pinging system would be highly spammable which I do not suggest, unless you create squads within the given teams, and a squad commander can use it. Similar to battlefield games, to avoid constant spamming.
The photoshop concepts are very rough, since I dont have much patience for photoshop, so be gentle.