You should read the above post... And the first post.
At a glance, 2012 olympics.phlpp said:does that keep layout remind you of anything?
i am still balancing the ikko ikki units, so don't worry. i am also aware that they weren't all monks and peasants, and that they had samurai allies and that their armies were led by samurai generals -- the way i do them, and the way other games treat them, are more for gameplay reasons than historical reasons. i do want to set myself apart from other treatments of the era, so i might make a few changes that you'd likeJozen said:The upcoming updates sound awesome, please have the ikko ikki declare war sooner and can we have nagi monk cavalry? The ikko ikki troop tree is lacking cav and the nagi monks are pretty bad, monk gunners are ok I guess. If you think it lacks historical backing, it doesn't. The ikki meaning 'band' in jp were originally led by lords with samurai as well as the enraged peasants from iga.. Looking to establish the realm of Amida Buddha in Japan And they were pushed out of Iga to Kanezawa by Nobunaga I believe..
i don't have a release schedule, unfortunately, because it all depends on my whim. for major updates, it's when i'm satisfied that i've added enough features to justify ruining everyone's saves. for minor updates, it's usually emergency fixes for game-breakers that are relatively easy to trigger.nocturnalfox said:2) When is the next major/minor update due?
other than what we've discussed so far, i'm adding is the imperial and ashikaga shogunate faction and the religion system. they don't quite do anything yet though -- they're just the bare bones that i will add features and quests onto. i just wanted to get them out of the way instead of putting them off forever. they're just a few of many things i'm adding, and the main part right i'm concentrating on right now are weapon and armor variety3) What changes are being made? (some mentioned above)
unfortunately, that's not possible to combine armies. however, i am tweaking the ai a little to make the smaller armies a little more brave, to lessen the annoyance of the scattering.4) Any chance of being able to merge the "warband" into one army or updating their AI? By this I mean it does happen where on one side there will be 1 army of say 300 troops and on the other there is 3 armies of 100+ all of which break and run in different directions. And can sometimes ruin an attack/defence if they cooperated.
i have that as low priority right now, but if it's annoying enough to a lot of people, i can bump it up5) Would it be possible to update the character creation screen to be a little like Floris? It is easier to see your starting stats and change accordingly.
phlpp said:well, i made enough sword parts and textures over the past week that i could mix and match to create 4,608 sword variations.
i'm only using 40 of the variations, however
yeah. different-sized weapons have different stats, obviously (because they're different weapons). but like i said in the post above, variations of weapons have different stats based on the provincial school of smithing/legendary smith that made them11sparky11 said:Will he different models have different stats? Like a shorter yari that is faster etc.