OSP Kit Combat Chopping off hands kit

K700

Knight at Arms
WB
Best answers
0
This kit gives you the opportunity to chop off hands. Written for multiplayer, but it is easy to rewrite a singleplayer. Important! Requires WSE!
Thanks to authors Dismemberment and Decapitation Mod Kit for inspiration and decapitations sounds.

Notes:
  • Man with a chopped hand quickly bleeds and die.
  • Left hand should not be chop off, if opponent is holding a shield.
  • If you chop off right hand, opponent can only use the shield.
  • If you chop off left hand, the opponent will be able to use only one handed weapons.
  • If you chop off both hands, he can just run around. But not for long.
  • If you chop off right hand, while trying to punch, opponent suffers for pain and loses health.


Download

Have fun!
 

HyperCharge

Section Moderator
M&BWBWF&SNWVC
Best answers
0
this is Amazing!

Thanks.can i ask a question ?;

This hand's will not look like an item in the game right ?.

whatever :grin: Can i use this for my mod's multiplayer part ?.

 

Somebody

Code Pope
Baron
WBWF&S
Best answers
1
Sherlock Holmes said:
Is there no way to do a simplified version without WSE?
WSE has bone-hit-detection with ti_on_agent_hit, no other way to predict where the agent's hands are at all times. Decapitation is sort of possible without it since the head is always above all the other body parts.
 
Best answers
0
Somebody said:
Sherlock Holmes said:
Is there no way to do a simplified version without WSE?
WSE has bone-hit-detection with ti_on_agent_hit, no other way to predict where the agent's hands are at all times. Decapitation is sort of possible without it since the head is always above all the other body parts.
You can always use the positions to detect any part of the skeleton.
 

K700

Knight at Arms
WB
Best answers
0
1.161 patch add agent_get_bone_position operation, so code can be rewritten without WSE
 

Slawomir of Aaarrghh

Grandmaster Knight
M&BWBWF&SNWVC
Best answers
0
Masterancza said:
K700 said:
1.161 patch add agent_get_bone_position operation, so code can be rewritten without WSE
Thanks to Slavomir of Aaargh.
Oh, I don't remember adding that one... well, I don't remember adding ANYTHING to Warband's exe, since I never had an access to the source. But hell, who cares about the details? :razz: You should thank me anyway. :grin:
 

The_dragon

Master Knight
WBNW
Best answers
0
I was gonna ask about 1.161 module system but instead I google 'warband 1.161' and found out that it is only beta, and the module system is not released (yet).
http://forums.taleworlds.com/index.php?topic=313636.0
 

Lav

Sergeant Knight at Arms
M&BWB
Best answers
0
Well, it's already in Steam Beta, and Taleworlds threatened to release it fully in a few days. Usually when they do, they also post the updated Module System. Not much left to wait really.
 

dunde

Count
WB
Best answers
0
It's still better to write the code on hit trigger of WSE than getting bone position and comparing with hit pos.
 

Garedyr

Master Knight
WBVC
Best answers
0
Slawomir of Aaarrghh said:
Masterancza said:
K700 said:
1.161 patch add agent_get_bone_position operation, so code can be rewritten without WSE
Thanks to Slavomir of Aaargh.
Oh, I don't remember adding that one... well, I don't remember adding ANYTHING to Warband's exe, since I never had an access to the source. But hell, who cares about the details? :razz: You should thank me anyway. :grin:
Stop lie, Daedalus!  :twisted:

EDIT
I have problem with this script. Someone can help me?

Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 8, in <module>
    from module_presentations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_presentation
s.py", line 12750, in <module>
    modmerge(var_set)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\tournament_presenta
tions.py", line 11, in <module>
    from module_items import *  # Added for Show all Items presentation.
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_presentation
s.py", line 12750, in <module>
    modmerge(var_set)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\tournament_presenta
tions.py", line 11, in <module>
    from module_items import *  # Added for Show all Items presentation.
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_scripts.py",
line 48158, in <module>
    (agent_get_bone_position,pos1,":victim_agent_no",hb_hand_r),
NameError: name 'agent_get_bone_position' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_mission_temp
lates.py", line 64, in <module>
    (item_get_swing_damage_type, ":item_swing_damage_type", ":item_id"),
NameError: name 'item_get_swing_damage_type' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
 

dunde

Count
WB
Best answers
0
Masterancza said:
I have problem with this script. Someone can help me?

Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 8, in <module>
    from module_presentations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_presentation
s.py", line 12750, in <module>
    modmerge(var_set)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\tournament_presenta
tions.py", line 11, in <module>
    from module_items import *  # Added for Show all Items presentation.
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_presentation
s.py", line 12750, in <module>
    modmerge(var_set)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\tournament_presenta
tions.py", line 11, in <module>
    from module_items import *  # Added for Show all Items presentation.
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_scripts.py",
line 48158, in <module>
    (agent_get_bone_position,pos1,":victim_agent_no",hb_hand_r),
NameError: name 'agent_get_bone_position' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_mission_temp
lates.py", line 64, in <module>
    (item_get_swing_damage_type, ":item_swing_damage_type", ":item_id"),
NameError: name 'item_get_swing_damage_type' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
You need WSE as itp_show_right_hand is from WSE.
 

Garedyr

Master Knight
WBVC
Best answers
0
dunde said:
Masterancza said:
I have problem with this script. Someone can help me?

Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 8, in <module>
    from module_presentations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_presentation
s.py", line 12750, in <module>
    modmerge(var_set)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\tournament_presenta
tions.py", line 11, in <module>
    from module_items import *  # Added for Show all Items presentation.
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_presentation
s.py", line 12750, in <module>
    modmerge(var_set)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
297, in modmerge
    modmerge__(modcomp_name,var_dict)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\modmerger.py", line
237, in modmerge__
    _temp = __import__( src_module_name ,{} , {}, [mergefn_name],-1)
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\tournament_presenta
tions.py", line 11, in <module>
    from module_items import *  # Added for Show all Items presentation.
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_scripts.py",
line 48158, in <module>
    (agent_get_bone_position,pos1,":victim_agent_no",hb_hand_r),
NameError: name 'agent_get_bone_position' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_mission_temp
lates.py", line 64, in <module>
    (item_get_swing_damage_type, ":item_swing_damage_type", ":item_id"),
NameError: name 'item_get_swing_damage_type' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\process_operations.
py", line 13, in <module>
    from module_items import *
  File "C:\Users\pawel\Desktop\mb_warband_module_system_1153\module_items.py", l
ine 1790, in <module>
    ["invisible_left_hand", "Left Handsless", [("invisible_L",0)], itp_type_hand
_armor|itp_show_right_hand  ,0, 0 , weight(0)|abundance(0)|head_armor(0)|body_a
rmor(0)|leg_armor(0)|difficulty(0) ,imodbits_plate ],
NameError: name 'itp_show_right_hand' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .
You need WSE as itp_show_right_hand is from WSE.
Thank you. I don't know why TW can't add operations from WSE :/