Marek15
Veteran
Out of curiosity i decided to do a little testing to figure out how much both encumbrance and athletics affect movement speed. The results were rather disappointing.
The setup was simple: run a fixed distance between two points in a village at different levels of of encumbrance and athletics, without any perks.
The distance in the test was ~32m. The encumbrance levels were at 0 as a baseline, 40 to represent tier 5 & 6 troops and 124 as a unrealistic extreme.
The results:
This data sadly bring two mayor issues to light:
1. The speed bonus from athletics is too low at only 30% for 300 athletics. 50% would make a more significant difference as well as being more in line with the difference between the average person and a athlete.
2. The speed penalty from encumbrance is far too small. At 40 weight and 0 athletics the penalty is only 14% and at 300 athletics just a tiny 7%.
At this point there is effectively no tradeoff between armor and mobility, characters are barely slowed down by even the heaviest of armor.
The setup was simple: run a fixed distance between two points in a village at different levels of of encumbrance and athletics, without any perks.
The distance in the test was ~32m. The encumbrance levels were at 0 as a baseline, 40 to represent tier 5 & 6 troops and 124 as a unrealistic extreme.
The results:
Athletics / encumbrance | 0 | 40 | 124 |
0 | 8.20s | 9.51s | 14.40s |
300 | 6.27s | 6.75s | 8.17s |
This data sadly bring two mayor issues to light:
1. The speed bonus from athletics is too low at only 30% for 300 athletics. 50% would make a more significant difference as well as being more in line with the difference between the average person and a athlete.
2. The speed penalty from encumbrance is far too small. At 40 weight and 0 athletics the penalty is only 14% and at 300 athletics just a tiny 7%.
At this point there is effectively no tradeoff between armor and mobility, characters are barely slowed down by even the heaviest of armor.