An4Sh
Count
Before you flame me know this:
ive done a big search and didnt find a suggestion like this.
Right now the NPC's will stick very closely together and get in each other's way attack the same unit which isnt exactly instense and all the units do that,so why not make them spread out and attack different units like when they are charging towards someone but see that he is fighting one of his allies and theres another enemy nearby that isnt buisy he would charge at him instead,this would cause a very chaotic battle in my opinion if the AI is improved so the enemy would block more and not just keep running forward or back it, could work realy well if shield bashing is implemented.
you would have like a huge area withing the battlemap coverred in troops blood flying everywhere as your trying to defend your self from a berserk swadan knight and you shield bash him to stun him a little which would buy just enough time to cut an arm of another enemy attacking a nearly dead ally only and that ally would save you with a quick powerful thrust to the heart of the knight that has recovered from the shield bash.
i cant write what i see in my imagination but if you have shadow of rome and finished it youl know what i mean,like in that cut-scene where a roman army is fighting gaulic barbarians.
Just imagine the chaos!!!
ive done a big search and didnt find a suggestion like this.
Right now the NPC's will stick very closely together and get in each other's way attack the same unit which isnt exactly instense and all the units do that,so why not make them spread out and attack different units like when they are charging towards someone but see that he is fighting one of his allies and theres another enemy nearby that isnt buisy he would charge at him instead,this would cause a very chaotic battle in my opinion if the AI is improved so the enemy would block more and not just keep running forward or back it, could work realy well if shield bashing is implemented.
you would have like a huge area withing the battlemap coverred in troops blood flying everywhere as your trying to defend your self from a berserk swadan knight and you shield bash him to stun him a little which would buy just enough time to cut an arm of another enemy attacking a nearly dead ally only and that ally would save you with a quick powerful thrust to the heart of the knight that has recovered from the shield bash.
i cant write what i see in my imagination but if you have shadow of rome and finished it youl know what i mean,like in that cut-scene where a roman army is fighting gaulic barbarians.
Just imagine the chaos!!!