Hello, I love captains mode, but if some small changes were added, I believe I would never stop playing it. So a couple ideas I have thought of are.
-Spear walls/phalanx
(maybe make a new formation or use shield wall if spears are equipped, if spears had a active hit box on the tip in these formations and damage is based on velocity of the object going into them. This would add a whole new dynamic to the game)
-Captains mode XL
(I feel like this is a possible plan already but if they just cut the map complexity and add a bare desert or a field map with higher troop counts.)
-Captain Siege
(Its in the name, maybe cut the troop count down for each player while making maybe a 10v10. You just command a small squad)
-Pre-Round map
(Like the dota 2 pre game planner but simpler. Allow people to draw lines on a map to show teammates formation ideas and strategies, maybe add game chat during this????)
This is pretty much it, I believe the core game play is very good, I just feel like spears are a little useless unless the other team has cav. they don't even pose a threat when defending a point. If I see a heavy troop with spears in a shield wall formation I want to be scared. I would also love to see a pike phalanx of savages slowly moving forward. The game modes are pretty self explanatory. I don't want to throw 100 ideas out because the game is still in development and they must have most stuff planned. Captains mode is a diamond in the rough as a game mode and I can see it becoming my all time favorite game if they develop it more. No other game has what this game has. LMK other ideas that are reasonable
-Spear walls/phalanx
(maybe make a new formation or use shield wall if spears are equipped, if spears had a active hit box on the tip in these formations and damage is based on velocity of the object going into them. This would add a whole new dynamic to the game)
-Captains mode XL
(I feel like this is a possible plan already but if they just cut the map complexity and add a bare desert or a field map with higher troop counts.)
-Captain Siege
(Its in the name, maybe cut the troop count down for each player while making maybe a 10v10. You just command a small squad)
-Pre-Round map
(Like the dota 2 pre game planner but simpler. Allow people to draw lines on a map to show teammates formation ideas and strategies, maybe add game chat during this????)
This is pretty much it, I believe the core game play is very good, I just feel like spears are a little useless unless the other team has cav. they don't even pose a threat when defending a point. If I see a heavy troop with spears in a shield wall formation I want to be scared. I would also love to see a pike phalanx of savages slowly moving forward. The game modes are pretty self explanatory. I don't want to throw 100 ideas out because the game is still in development and they must have most stuff planned. Captains mode is a diamond in the rough as a game mode and I can see it becoming my all time favorite game if they develop it more. No other game has what this game has. LMK other ideas that are reasonable