For the horse glitch, I personally wasn't aware of it before now, but if you can direct me to a thread detailing the issue I will be sure to chase it up and find out what is causing it and see if there is a solution in the works for it. And to be clear, are you saying that you was kicked from a stream chat for asking a question? Because clearly that is a big issue. Could you tell me what platform (Twitch, FB, Steam, YouTube) this was on? I'd be happy to investigate it further.
It takes the time it takes because we have a limited amount of people working on MP. We aren't a huge AAA studio that can throw 100 people at MP development and pump content out. We are doing the best we can with the rescources we have, and a lot of the time we have to prioritise work which we deem to be more important. But, at the end of the day, the game is still in early access and we were quite clear to people that the game was in an unfinished state and that they should hold off until the full release if they wanted a complete game.
Duel mode will be akin to Warband's duel mode, in that you can request a duel from someone and then fight them in a 1v1. There will be a few small differences though that will be shared in a development update once the gamemode is ready.
I refer to it as a single life game mode because it won't be identical to Warband's battle mode. For a start, we have the class system in Bannerlord, which will, of course, be featured in this new game mode. I don't want to give people the impression that it will be the same as Warband's battle because there will be noticeable differences like this. And, just like Duel, this will be discussed in a dev update when it is ready and most likely not before.
Because it was already answered in the thread.