Doofus
Sergeant
When ever I besiege a town/castle on the campaign map the targeting of the guns is totally idiotic. They spend about 75% of the time trying to destroy the walls, rather than trying to destroy the guns that are targeting them. Think about this...if you are trying to break into someone's house and someone is shooting at you are you going to keep trying to break into their house or are you going to shoot back at them?
The logic for trebuchets, catapults, and other siege weapons should be to target the guns first, then when they are destroyed, target the walls. Most of the time I prefer not to even destroy the walls. Once I take a settlement over its harder to defend when there are holes in the wall and it takes time to repair them. Plus, if I outnumber the enemy 3 to 1, its just as easy to defeat them using rams, siege towers, or even ladders. Plus, the longer I sit there beating on the wall the more likely it is that an enemy army will show up to assist the defenders.
If Taleworlds disagrees with me, can you at least make it so I can pick an option whether to attack the guns or the walls first? I prefer to do things logically.
The logic for trebuchets, catapults, and other siege weapons should be to target the guns first, then when they are destroyed, target the walls. Most of the time I prefer not to even destroy the walls. Once I take a settlement over its harder to defend when there are holes in the wall and it takes time to repair them. Plus, if I outnumber the enemy 3 to 1, its just as easy to defeat them using rams, siege towers, or even ladders. Plus, the longer I sit there beating on the wall the more likely it is that an enemy army will show up to assist the defenders.
If Taleworlds disagrees with me, can you at least make it so I can pick an option whether to attack the guns or the walls first? I prefer to do things logically.