Limehill said:
I have to side with the developers on this one. There are tons of new assets that bring color, richness and variety and make this game feel so much more like a living world than a "sandbox".
It seems too many fans have been raised on high fantasy games and just want to put on spiky plate armor and wield 6 foot long two-handed swords to swat hordes of orcs. That's just not what this game is about. (Check out "http://www.moddb.com/mods/the-last-days" for a tasteful game where you can ride through crowds of orc mowing them down with powerful armor and weapons.)
If you have ever had the chance to ride a real horse or swing a real sword or wear a 50 pound mail shirt you would realize what a gem Viking Conquest is. I guarantee someone is going to make a fantasy mod out of VC once the code is released and then you can have all the spiky armor and gigantic (weightless) weapons you want.
Wanting some variety with armour and weapons isn't the same as wanting a sword that sets people on fire and as for lightweight weapons, combat already breaks the sound barrier so I guess you could tick that box. People want content for the money they paid. For example what happened to lamellar armour and two handed axes, they were in Brytenwalda and the devs would have me believe that over the course of 100 years or so these things simply disappeared or went out of fashion?
To make people pay for a game with less content than the original mod is a joke in all fairness. I'm a fan of historical accuracy in games but to sacrifice fun and variety for the sake of it just makes the game hollow and the devs seem to be playing the "historically accurate" card at every turn.
If I want to run around the battlefield shirtless, decked out in tattoos and wielding a 4-5 foot axe cleaving peasants in twain I should have the option to, simply because it's fun.