I never said you were creepy.. and some of youre Belgian girls are fine..Killakot said:
We're not creepy, nor should you talk about our girls like that >:/
You better not be referring to mine.
ealabor said:I am going to put these guys on hold for a while.
I'm about to do the dirty job of making LODs for the items.
Ya I said it already. http://forums.taleworlds.com/index.php/topic,50999.msg2292103.html#msg2292103Highelf said:ealabor said:I am going to put these guys on hold for a while.
I'm about to do the dirty job of making LODs for the items.
Max has a neat modifier that does exactly this. Iirc it's called MultiRes. You can set a % of verts (where the full detail model is 100% obviously) to mathematically generate LODs. It does a fairly ok job, I don't see why making LODs has to be a dirty job. More like 5 mins of work with some possible manual tweaking.
Just my 2 cents, although I realise you quite possibly already knew that.
Highelf said:Max has a neat modifier that does exactly this. Iirc it's called MultiRes. You can set a % of verts (where the full detail model is 100% obviously) to mathematically generate LODs. It does a fairly ok job, I don't see why making LODs has to be a dirty job. More like 5 mins of work with some possible manual tweaking.
Just my 2 cents, although I realise you quite possibly already knew that.
tFighterPilot said:Ya I said it already. http://forums.taleworlds.com/index.php/topic,50999.msg2292103.html#msg2292103
SwissHalberdier said:Super creepy. Damn creepy Belgae and their strange women. Though, on a more serious note, I don't know much about them other than their being a northern Celtic culture that expanded into the British Isles from Gallia Belgica. I'd love to learn more about these guys.
maverick47 said:SwissHalberdier said:Super creepy. Damn creepy Belgae and their strange women. Though, on a more serious note, I don't know much about them other than their being a northern Celtic culture that expanded into the British Isles from Gallia Belgica. I'd love to learn more about these guys.
My mother is from Belgium, they just were brave, being creepy is a 3rd person perspective, for them you would be super creepy too, but i know you mean no offense so let's say they were special.
Yup, it's a feature in 3D Studio Max. It does the whole process automatically. You just set the percentage of polys and it generates a new model.ealabor said:Highelf said:Max has a neat modifier that does exactly this. Iirc it's called MultiRes. You can set a % of verts (where the full detail model is 100% obviously) to mathematically generate LODs. It does a fairly ok job, I don't see why making LODs has to be a dirty job. More like 5 mins of work with some possible manual tweaking.
Just my 2 cents, although I realise you quite possibly already knew that.
Hmm, no I did not know that. Had actually downloaded blender yesterday for the process of "decimate".
Seems MultiRes it requires 3Dmax? which I do not have though.
tFighterPilot said:Ya I said it already. http://forums.taleworlds.com/index.php/topic,50999.msg2292103.html#msg2292103
I did not notice that. One of the negative marks of trying to sort through off topic garbage posts
The mainly question is: How did they live ?As far as I know, the Belgae were Celto-Germanic peoples living in the most north part of Gaul. The Belgians living now are the descendents of those and of Germanic tribes mass-migrating to the area.
azrael23 said:People say "As far as i know" because they don't want to come off as know it all assholes and besides, no one can truly know everything about history we can only work with what we've got unless someone wants to go ahead and invent a time machine.
azrael23 said:People say "As far as i know" because they don't want to come off as know it all assholes and besides, no one can truly know everything about history we can only work with what we've got unless someone wants to go ahead and invent a time machine.