Man I miss the little things about Warband that Bannerlord lacks. Yes, Bannerlord will satisfy your battles and sieges fix, but Warband is better everywhere else. It just seemed to me that Warband had more to do outside of fighting, fighting and more fighting..............
I bought this game because I thought it would be a better Warband; I thought this game would give me the same amount of thrills Warband did when I first experienced it.
I would gladly pay $200 for this game if it gave me a real world, intriguing, dynamic characters, quests, events, dialogue - all of it - and not just fighting, fighting, and more fighting.......... because you know what? If they added all of it, all of that fighting would mean a lot more. It gets so old to conquer the map after you've taken over a quarter of it. Like, why should I keep going?
I heard they want to make the map even bigger so there's more to conquer next, but I think they are expanding the wrong way. Make the game beefier not repetitive. Think Cyberpunk 2077's Night City. Let's aim for GTA V or Skyrim (lots of cool variety in these games) sales numbers next time, not AoE or TW just because they're in the same genre. I expect more from the world of Calradia than sieging and fighting in the fields.
These new guys that are experiencing MB for the first time coming to TaleWorlds forums trying to compare MB to Total War think they're doing TaleWorlds a favor and they are not. Think bigger. I propose they aim for those other titles mentioned above that seem to keep their games engaging without making them repetitive.