I've replaced weapons_024.dds with one of the preexisting textures, which actually work suprisingly wellTrajano said:Fellows, seriously, can it get it properly working in DX9, por favor?
You can either chose between the groovy leopard-skin holster (zollern_armor) on the left, or the stylish chainmail holster (gauntlets_new) to the right.
This patch should allow you to run it on Dx9 (See screenshot), although with my crappy graphics you can't tell the difference. Put it into the Resources folder.
About the commanding via pressing E, it was always in Warband, just hold F1 and a flag magically appears for you to plant.Sniffels said:There's just a few things that bother me. In the Haelmar Union region ( and everywhere where it's hilly) my party seems to move on rails. When i want to e.g. go from village x to castle y, there seems to be just one way. Apart from that it's just the thing with the wars, but you fixed it. And one more thing you might add is the movement order from the classic EATRC. So when you press e you give a move there order. It's great for tactics, as it's hard to give accurate movement orders with the minimap on backspace.
I'm not going to bother updating the map, Corvid has had a fixed map (supposedly) since February 26th.
I'll look into the looting problem too. I've noticed that almost every troop in tEatRC has more equipment than it needs (for looting reasons), and so I'll probably downgrade to the 1.103 looting system. Besides, I got Gramrock after killing 10 or so Uhlan deserters with Rolf at level 3, so that might be a problem.