Houses of Calradia solves AI marriage and AI clan extinction. It plausibly arranges noble marriages organically, and it does so with the overall goal of improving clans' fitness to survive while intro
Pacemaker can speed (or slow) the progression of campaign time through multiple powerful methods which may be freely mixed to your tastes. It was designed to help promote dynastic simulation mechanics
Houses of Calradia solves AI marriage and AI clan extinction. It plausibly arranges noble marriages organically, and it does so with the overall goal of improving clans' fitness to survive while intro
Pacemaker can speed (or slow) the progression of campaign time through multiple powerful methods which may be freely mixed to your tastes. It was designed to help promote dynastic simulation mechanics
Houses of Calradia solves AI marriage and AI clan extinction. It plausibly arranges noble marriages organically, and it does so with the overall goal of improving clans' fitness to survive while intro
Pacemaker can speed (or slow) the progression of campaign time through multiple powerful methods which may be freely mixed to your tastes. It was designed to help promote dynastic simulation mechanics
These mods are actually great. Cannot wait for seeing these things implemented in the game. The pacemaker one fix something that I have been complaining since the beginning... Time pace is definitely too slow in vanilla.
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