This mod is dead for the time being. Don't ask about updates.
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OK I was going to delay announcing this until I had a more advanced version compatible with .731 but the module system changes have put me off.
The idea of this mod is to introduce more RPG elements into M&B. The basic idea is that you play a thief character who bribes guards, assassinates merchants, infiltrates castles, steal items etc. You have a new class called Rogues, a new faction located in Zendar who give you missions to complete. There are four new 'skills' which are used to complete your quests.
So far I've only made one mission, the first quest which is to assassinate a merchant who has been giving information to the police. You have 40 seconds to kill him before the guards arrive and after twenty seconds there is a risk that you'll be caught even if you kill him. If you're jailed you'll be beaten (lose 1 strength) and let out five days later.
New link for v 0.711.
Mission 1
Kill a traitorous Merchant before his Bodyguards arrive. You have 15 seconds before the alarm goes off then another 25 seconds before the City Police break down the door.
Try the mod and if you think it's an interesting idea let me know, I'll send you the source files and we can work out what the plan is. I think the best would be that each modder works on different missions which we can add together easily.
If somebody knows how to and wants to convert the existing files to .731 that would be great!
Mission 2
Sneak up onto Wercheg City Walls and assassinate the Count while he's inspecting the troops. You have eight seconds to kill him before reinforcements start arriving. Unless you're a superhuman you won't win when the guards arrive... I don't think it's possible.
Note: You must have power draw 3 to do this mission - you have to use a Longbow.
Team so far
sheek
Simsam?
---
OK I was going to delay announcing this until I had a more advanced version compatible with .731 but the module system changes have put me off.
The idea of this mod is to introduce more RPG elements into M&B. The basic idea is that you play a thief character who bribes guards, assassinates merchants, infiltrates castles, steal items etc. You have a new class called Rogues, a new faction located in Zendar who give you missions to complete. There are four new 'skills' which are used to complete your quests.
So far I've only made one mission, the first quest which is to assassinate a merchant who has been giving information to the police. You have 40 seconds to kill him before the guards arrive and after twenty seconds there is a risk that you'll be caught even if you kill him. If you're jailed you'll be beaten (lose 1 strength) and let out five days later.
New link for v 0.711.
Mission 1
Kill a traitorous Merchant before his Bodyguards arrive. You have 15 seconds before the alarm goes off then another 25 seconds before the City Police break down the door.
Try the mod and if you think it's an interesting idea let me know, I'll send you the source files and we can work out what the plan is. I think the best would be that each modder works on different missions which we can add together easily.
If somebody knows how to and wants to convert the existing files to .731 that would be great!
Mission 2
Sneak up onto Wercheg City Walls and assassinate the Count while he's inspecting the troops. You have eight seconds to kill him before reinforcements start arriving. Unless you're a superhuman you won't win when the guards arrive... I don't think it's possible.
Note: You must have power draw 3 to do this mission - you have to use a Longbow.
Team so far
sheek
Simsam?