In my college archery class, we performed an exercise in which we simulated horse archery by sitting in a wheelchair, shooting while being rapidly wheeled laterally relative to the target. We discovered that even at modest speeds, e.g. that of an average human jog, the lateral velocity meant that you had to 'lag' the target quite a bit. That is, if you are looking at the target and moving to your right, then you have to aim to the left of the target in order to hit it. This is because, in real life, your projectiles inherit your velocity (relative motion and all that).
In Bannerlord, there doesn't seem to be any such lateral momentum. Discounting random spread ('cone of fire') and arrow drop, you need to aim directly at a stationary target in order to hit it, even while moving perpendicular to the target at high speed.
In Bannerlord, there doesn't seem to be any such lateral momentum. Discounting random spread ('cone of fire') and arrow drop, you need to aim directly at a stationary target in order to hit it, even while moving perpendicular to the target at high speed.