Yertyl
Veteran
That and arrows doing more damage than spears.
Take the example below. War with Vlandia, Raganvad takes half the nation's forces to do absolutely nothing in the middle of nowhere. This happened several times with different nobles. I think I have killed literally thousands of enemy troups in this war and it made zero difference because they just keep respawning and as soon as you try to do anything of significance (e.g. a siege) the whole enemy kingdom will converge while yours merrily travels to the other end of the world.
As long as the AI remains this bad, you effectively have to wage war on your own to achieve anything, and of course it takes quite a while to get to the point of being able to do that. I guess I could forcibly disband that army and then spend most of my influence to gather one of my own, but it's frustrating to sacrifice hundreds of points just to combat obvious AI idiocy, and it's not a long term solution since you have to wipe out hundreds of troops to get the incluence to gather a single army.
And combined with enemy nobles immediately being freed and recruits immediately respawning, every singe battle is pretty, but meaningless. Every single "war" is just nobles randomly running around while you kill their troops -> sell their stuff -> they respawn -> you kill their troops -> sell their stuff -> they respawn -> you kill their troops etc pp. It very quickly just becomes and endless, unsatisfying routine. I am really not a fan of "balancing" the game by artifically making every player decision meaningless, because in 90% of cases they can just powerlessly witness the extremely bad decisions of AI agents.
Take the example below. War with Vlandia, Raganvad takes half the nation's forces to do absolutely nothing in the middle of nowhere. This happened several times with different nobles. I think I have killed literally thousands of enemy troups in this war and it made zero difference because they just keep respawning and as soon as you try to do anything of significance (e.g. a siege) the whole enemy kingdom will converge while yours merrily travels to the other end of the world.
As long as the AI remains this bad, you effectively have to wage war on your own to achieve anything, and of course it takes quite a while to get to the point of being able to do that. I guess I could forcibly disband that army and then spend most of my influence to gather one of my own, but it's frustrating to sacrifice hundreds of points just to combat obvious AI idiocy, and it's not a long term solution since you have to wipe out hundreds of troops to get the incluence to gather a single army.
And combined with enemy nobles immediately being freed and recruits immediately respawning, every singe battle is pretty, but meaningless. Every single "war" is just nobles randomly running around while you kill their troops -> sell their stuff -> they respawn -> you kill their troops -> sell their stuff -> they respawn -> you kill their troops etc pp. It very quickly just becomes and endless, unsatisfying routine. I am really not a fan of "balancing" the game by artifically making every player decision meaningless, because in 90% of cases they can just powerlessly witness the extremely bad decisions of AI agents.
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