Sour Cream and Onion
Regular
I put 'pro' in single quotes for a reason
Assassinator1097 said:I think people just want to be "uber sniper killers" one shot is enough to help your team, because as soon as they are hit they become paranoid and lose skill. Archery is about supporting the infantry, and each shot, even if it doesn't kill is helpful. Archery is almost "overpowered" as a team with good archers can negate any cavalry and take out shields before infantry can get to them if they are positioned well. That is when counter-archery is required and I personally think the game is balanced as is... Just because you're playing archer and don't have a high score does not mean you are not an "efficient teammate", since your point is to HELP the infantry, as everything should be in this game, supporting the infantry.
Sour Cream and Onion said:I put 'pro' in single quotes for a reason
Recel said:Well, archers are overpowered in one regard i can think of now. If there are more than one archers to fight than a single infatry cant hanle them.
As infatry you can pick on 3-4 other infatry and even win, but against archers you cant do that. As soon as you reach them one will go into melee with you and the rest pulls back and shoot you. If you change your target to another archer he will melee you and the other will swich back. So you are pretty much doomed against more archers if they are focused on you and they have half-a-brain.
People just dont like to die from someone who is a mile away so they cry. But if you use cover, your shield and footwork you can pretty much get close to an archer. And as infatry you should know how to use those even if there are no archers anywhere.
An archers power is in its range and positioning. Take one of these away and you have a good target.
Recel said:Well, archers are overpowered in one regard i can think of now. If there are more than one archers to fight than a single infatry cant hanle them.
As infatry you can pick on 3-4 other infatry and even win, but against archers you cant do that. As soon as you reach them one will go into melee with you and the rest pulls back and shoot you. If you change your target to another archer he will melee you and the other will swich back. So you are pretty much doomed against more archers if they are focused on you and they have half-a-brain.
Oyipggy said:Assassinator1097 said:I think people just want to be "uber sniper killers" one shot is enough to help your team, because as soon as they are hit they become paranoid and lose skill. Archery is about supporting the infantry, and each shot, even if it doesn't kill is helpful. Archery is almost "overpowered" as a team with good archers can negate any cavalry and take out shields before infantry can get to them if they are positioned well. That is when counter-archery is required and I personally think the game is balanced as is... Just because you're playing archer and don't have a high score does not mean you are not an "efficient teammate", since your point is to HELP the infantry, as everything should be in this game, supporting the infantry.
Absolutely nobody in this thread has said anything of the sort.
A few people, as you do below, have argued for one shot kills to be more common. Added to the fact that aiming is little different than an FPS, and the fire rate is constant, WB archery is pretty much an FPS in medieval clothing.
An archer's strength is in it's range, correct? I assume their characters have less power strike, ironflesh, proficiencies, whatever. Their weakness is melee. What is a footman's strength? Close combat. Now, you can take the most powerful melee weapon in the game, in terms of just doing damage, and easily get a one hit kill. You can take some of the weaker ones and get a one hit kill. Until someone with a ranged weapon (more crossbowmen, in my opinion. Bows should take more than one hit, just for balance's sake.) can kill with one hit from their strongest weapon at range, that sounds rather unbalanced to me.
Or realistic. Besides, unbalanced? If everyone could wield as much power from range, why bother with melee? One hit with a powerful bow/crossbow and your opponent is dead, no risk to you. In fact it is almost this powerful already, and I can't believe this old thread was even resurrected. And I don't see people 'easily' getting 1 hit kills with powerful melee weapons, not against good armour. Archery is already unrealistically easy. It is more like a turret on rails than a human being, who probably can't strafe across the ground whilst firing rapidly without rest.
Landing hits is fine. I do that all the time, and can be perfectly happy with it. After all, a guy with decent to good armor with half health is better than one with full. The problem comes when I shoot that naked/tunic wearing guy and he doesn't die. I've been killed in one hit from someone's bastard sword when wearing the Sarranid cavalry robe, which is somewhere in the 30s. A bow/crossbow would do laughable damage in comparison.
Landing hits is 'fine' for you? I'm sure it is, its too easy. Honestly, lots of people use archery for a reason. Like I said, this thread does not need going over again.
Or, just give archers more arrows.
Assuming all players are of equal skill, then a single individual of any class should get their arse handed to them when facing two individuals of any other class. If they didn't you'd have a serious issue with the game balance.Recel said:Well, archers are overpowered in one regard i can think of now. If there are more than one archers to fight than a single infatry cant hanle them.
You don't say. So explain precisely how a game in which you're playing in first (or indeed third) person and shooting something is going to avoid being a first/third person shooter without having went horribly wrong at some pointDanAngleland said:Added to the fact that aiming is little different than an FPS, and the fire rate is constant, WB archery is pretty much an FPS in medieval clothing.
Not only could a human being do it, but I suspect they could do it with rather more accuracy than the game allows at present. I'm not even sure if having the arrow take off at a 45 degree angle from the direction of aiming would be possible under actual physics.It is more like a turret on rails than a human being, who probably can't strafe across the ground whilst firing rapidly without rest.
Because gimmick one-class clans were predictably going to perform badly?Vermin said:There's a reason as to why ZHG has infantry now.
Infantry only clans seem to work fine(example: Einherjar, atleast when we faced them)HJKL said:Because gimmick one-class clans were predictably going to perform badly?Vermin said:There's a reason as to why ZHG has infantry now.
These are situations in which you assume the archers outnumber their enemy. Some cavalrymen get dehorsed by a pike or a javelin and get 5 infantry stabbing them before they can get up. Same for infantrysuperhit1000 said:I've played in a fair bit of scrims, but the last few scrims I've played has Archer limitations.
What I've seen so far is that when a cavalryman is running around and flanking the archers would shoot it down and shoot and kill the horseman before he gets back up. Once infantry starts to close in a few archers would engage and the rest of the archers flank around the enemy infantry and rip em up with arrows.
Archers dont get twohanders, polarms or shields, they only have onehanders. Ofc they have to buy their ranged equipment first and then see what is left of their budget for buying a sword. Archers are archers, and easily killed in melee by anyone with a normal functioning brain and some basic experience.I'm not saying archers are overpowered and unbeatable but they're basically infantry with range proficiency and decrease of stats. I had nord mail before and a crossbow nearly took 1/2 my hp. They also have a nice arsenal of weapons. Nord archers have a two handed axe for 90 gold, rhodok crossbows has the pointy stick aswell as having a shield, sarrinid archers are cheap and efficient.
Not possible, the archer cannot outrun you.I actually don't have a problem melee wise, its probably just cause I'm sick to death of archers running half way across the map to pull out his bow again.
superhit1000 said:I'm not saying archers are overpowered and unbeatable but they're basically infantry with range proficiency and decrease of stats. I had nord mail before and a crossbow nearly took 1/2 my hp. They also have a nice arsenal of weapons. Nord archers have a two handed axe for 90 gold, rhodok crossbows has the pointy stick aswell as having a shield, sarrinid archers are cheap and efficient.
They deserve to, given the infantry are a) retarded enough to be walking out in the open and b) dumb enough to approach from a single direction.superhit1000 said:4 decent archers vs 4 decent infantry men. Archers will most likely win, cause archers just shoots their arrows and run back for eternity until they can get their bow out again.
Or simply bring some throwing weapons and throw them at the fleeing enemy.Archonsod said:Although with a decent shield you could still simply run them down till they run out of map.
loler said:CtrlAltDe1337 said:...no. Archers are already terribly powerful in multiplayer.
are you trolling? archers get decimated in multiplayer. how is it fair to get one shotted by melee when it takes like 3 or 4 shots with a bow to kill them?
and yes I know how to aim. I can take like 100 npcs by myself with headshots if I had the arrows in singleplayer, not like its a big feat or anything but you know. I think the multiplayer netcode kinda sucks too which makes archery even worse.