Another Harmony Sample

Users who are viewing this thread


Hello - here is another set of mods that use Harmony to patch in-game methods instead of replacing the default modules. It also shows how I'm injecting new Behaviors into the tournaments. It also shows how I read xml or json files from the ModuleData folder for configuration. My personal belief is to expose as many options and settings to the user as possible so they can adjust to their liking.

BMTournamentXP is the source for Tournament XP Enabler. - This also has an example of reading in config info from an xml.

BMTweakCollection (unpublished on nexus) has the troop limit remover, smithing cost reductions, smithing part unlock xp gain changes all using harmony instead of replacing the default<whatever>model. This also has a config file, but it uses json and also has a class to organize the configuration options.

I think patching them with Harmony instead will allow for more future proof / cross-mod compatibility.
 
Last edited:
Back
Top Bottom