InstantBlade
Sergeant
Ok, I know AI and sieges has been pretty discussed by now, but I have been trying for a few days a few sieges with different factions on different castles, and I really think the AI is still completely screwed.
The soldiers linger around, half the time don't decide if they should assault the castle or do a picnic.
They only seem to be able to follow you with some consistency (well, thank you - since we're the one's in the front being used as target practice). Everything else... a mess.
And they end up in a gory mess, too.
So, cast your vote, and if possible, leave your comment on what you think could really improve sieges (AI related, of course).
The soldiers linger around, half the time don't decide if they should assault the castle or do a picnic.
They only seem to be able to follow you with some consistency (well, thank you - since we're the one's in the front being used as target practice). Everything else... a mess.
And they end up in a gory mess, too.
So, cast your vote, and if possible, leave your comment on what you think could really improve sieges (AI related, of course).