The suggestion is to have a relation threshold (something like at least +10 or +20) as a vassal for summoning lords to your army. That's it, that's the whole suggestion. It can be expanded further so that in order to be able to call more parties of the same clan (or maybe to call the clan leader's party), you need higher relationship. The ruler should be able to call anyone they want regardless of relationship, and family/clan members should not be subject to this relationship requirement. This would also make promoted companions better, since they get a massive relationship boost when they are made into nobility. This will make the game "harder" (well it will actually make the power spike of armies harder to achieve) by not letting the player call 1000 people they don't know into an army to besiege any settlement they want.
I don't even think that this would make the game that much grindier, since raising relation is very easy (especially with voting). There are many many things that so many people (including me) that already suggested in order to reduce the late game grind, so that concern can be alleviated already.
Also, I think that minor factions/mercenary clans should be able to form armies, but they should be limited to calling only family/clan members and other minor faction parties to an army (with maybe at more cost compared to calling an army as a vassal?).
I don't even think that this would make the game that much grindier, since raising relation is very easy (especially with voting). There are many many things that so many people (including me) that already suggested in order to reduce the late game grind, so that concern can be alleviated already.
Also, I think that minor factions/mercenary clans should be able to form armies, but they should be limited to calling only family/clan members and other minor faction parties to an army (with maybe at more cost compared to calling an army as a vassal?).
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