First of all, is it possible to assign a family (wife, children etc) to a faction leader?
It seems like my lines of code are ignored by the game - is there some special way of doing it, or is there a workaround?
Secondly, the 'slot_troop_sibling' (and a few other similar ones) is commented out within the header_constants.py file - is it working code, waiting to be enabled or is it just there for looks?
Thirdly, which script governs inter-lord relationship? Shutting down the auto-family tree seems to set all lord's relations to 0.
It seems like my lines of code are ignored by the game - is there some special way of doing it, or is there a workaround?
Secondly, the 'slot_troop_sibling' (and a few other similar ones) is commented out within the header_constants.py file - is it working code, waiting to be enabled or is it just there for looks?
Thirdly, which script governs inter-lord relationship? Shutting down the auto-family tree seems to set all lord's relations to 0.