Summary: The 3D model or perhaps the texture from my character or somewhere, covers the viewport camera in 3rd person randomly, blinding me while playing.
How to Reproduce: Enter a tournament at Baltakhand and just move the camera around in 3rd person view. Randomly "covers" the camera view...
Summary: Troops Icon hiding the users Camera.
Repro rate: 10/10
Severity: 2
Version: 1.0.8
Step to Reproduce:
Launch the title.
Start or load a campaign.
Start a fight or an Hideout Quest
Make your troops following you by pressing F1 and F2 after.
Press shift to zoom and Observe your troops...
Summary: When using right click to rotate the camera in the strategic map while playing via steam link (with mouse and keyboard), the camera moves super fast and choppily to the point that rotating the camera usefully is impossible. Mouse and keyboard functionality seem normal otherwise when...
Please change equipment selection (at least for battle mode) similar to Warband and With Fire and Sword
When I was playing Warband or With Fire and Sword in online mode I never knew how brilliant the equipment system is, and now it's missing - it is always like that, you recognize what you...
Summary / Reproduction:
Whenever my character is off-screen, there is an icon to indicate where I am (it follows along the border of the screen). This icon has a lower depth than information panels, so it gets lost often. This is particularly noticeable when I am in a joint-army and my camera is...
When I die mid-siege, it moves me to spectator mode. I'm this floating camera. That's cool. But when I try to fly through the main gate of the castle / city, my camera teleports above the castle. I can't actually move my camera through the main gate. I actually can't move my camera through any...
Summary: When Imperial Scale Barding armor is equipped on player's horse, the feather ornaments obscure lords when chatting to them
How to Reproduce: Equip Iperial Scale Barding armor on a horse and go talk to any lord on the world map
Media (Screenshots & Video):
Version: e1.0.6
After entering an area with the first-person camera, the player head model (including helmet and facial hair) is partly visible. However, the problem will be fixed when changing the perspective until entering another area with the first-person camera.
Allow me to toggle nearby foliage transparency via hotkey (or make it automatic). This will allow me to see when riding through a forest on horseback without tilting my camera down to the ground, but still make it hard for archers shooting into low visibility.
Hello!
Im sorry for my english. I have a problem with first person view. It looks like camera inside helmet. I have all FOV possible and it happens. This is a image from my game. I hope you can resolve. The only way to fix it its change the vision from first person to third person and back to...
Main Point:
Camera angle after loading of the game is always the same angle
Expected:
Camera angle after loading is the one, you saved the game on.
Details:
I am not sure if this is a bug or a feature, but it will be more convinient that the angle of camera at the moment of the save will be...
Camera height sliders - For players more accustomed to traditional third person camera perspectives. Personally, I find myself frequently using the view character button while roaming around the towns and cities, or while riding on horseback, as the default M&B camera occludes so much of the...
Whenever initially spawning in a town, city or battle map in the 1st person view, parts of the player character's helmet/face/hair/beard will be visible and obstruct the view.
If the player then switches to 3rd person view and back to 1st person view, this will no longer occur for that area...
As sombody who has always played in first person, and heavily relies on freelook for situational awareness (in warband and other games), this is a crippling bug.
It applies to both multiplayer and singleplayer.
When I enter a battle on horseback in 1st person, my camera is clearly inside my character's head and I can still see my eyebrows, nostrils, and if I look down, my mouth and chin. I am playing on 3440x1440 resolution and changing my first person pov does not fix it.
Thoughts?
Please return the opportunity to the camera to always follow the horse as in Warband.
Playing in the first person is more convenient when the camera follows simultaneously with the movement of the horse.
Adding more third person camera options such as a camera height slider or a toggle for left, right, and centered view would be a great QOL addition. I'm probably not the only one to frequently use the character view to check the appearance of my character and horse, as I've always felt M&B's...
Me and a few buddies have all thought that the camera feels incredibly weird. It feels like it sits way too high (zooming out/in does not help with raising or lowering the camera.) Could we please get the ability to change our camera position similar to zoom in/out? Id love to be able to see...
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