Believable!
Adults, not sure of birthday but I'm a grandparent now; they show level 30 & 34.
Put them in your party and tell them to hold fire while you hunt down small parties. I doubt you can get them to 300, but 200s are doable if you focus on it. Also, tournaments.
It's possible, but I'd want to make it adjustable with a config. My idea is just to get a couple skill levels at the end of life; if the multiplier is too high, all your companions tend to be slightly "too good" after a long campaign.
Agriculture Estates, of course!
Yeah, "You hear much praise for the wisdom of the rulers who have achieved this prosperity." yadda yadda
I'm a big Leave On Click guy, but if TW were to add this, 100% as is, I would still want a checkbox to enable it.
Well, the crash doesn't hit the crash reporter, it just freezes in the narrow case where the Kingdom had a Peace Offer.
Ahh, this may be the issue. I was elected ruler of an existing kingdom. It might mean there is a bug in the code which doubles up the Revenue count for player-created kingdoms.
It's really f****ing annoying to join a battle with 5 villagers and have all my horse archer companions in the wrong groups, and tactics muscle memory rendered useless.
Save yourself some headache: the consoles will never get a Beta, so once 1.2 is out in the main release branch, it will be pushed to consoles very soon after.
Ehh, more like I didn't want to spend the time to figure out why the first 2 things I tried weren't working. Maybe one day.
Does this do anything to address the "Kingdom Owner can't upgrade own troops in garrison" issue, present since e1.6 at least?
I tried to make a mod which would give a random plus/minus to all parties, based on Tactics skill, every 6 hours but I gave up on it.