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  1. Duel Server Information

    Moin/Hello

    U know that his Server was the training Server for normal Players. ? :wink:

    Only here can you get to know players.
    I personally trained there during the ClosedBeta.
    With Cav on the pillar, if you understand: D haha

    Maybe not all players have time for the single player & is that why they are so bad in multiplayer?

    Please think more about the normal players.
    Maybe more players will comeback in the CaptainMode..

    PS: Not everyone can speak English enough. Neither do the Turkish players. Please don't be so influenced by my White Brothers. They hate themselves too much.

    Infowarrior
    OUT :wink:
  2. MP Captain

    Why do we lose the block when we give an order?
    -for the KillCountHunter!

    Why do we have 2 sec fights?
    -Because the rounds for the KillCountHunter went too long.

    Why don't we see the lost-Rounds anymore?
    -Because the KillCountHanter don't want to see that.

    Why are the troops getting worse, dumber & slower?
    -Because the KillCountHunter are complaining.
    -Because the rest of the players think it's about factions & not the ONE type of weapon

    Why are two-handed weapons faster than one-handed weapons?
    -Because the KillCountHunter want it so.

    Why are 24 people at most playing Captain Mode?
    -Because one fulfills the wishes of the KillCountHunter.

    I don't know why you decided to turn the CaptainMode into a KillCountMode slaughter festival. But I request to stop this, so that the 300+ players finally return.

    Should these KillCountHunter make a server for CaptainMode later. :wink:

    I want to play with the other people again.
    So many crazy anti-mates with their 2-handed weapons that insult their players because they don't have 120 kills.

    & why are there always & again players who have 0 kills in 3 rounds and about 20 AIs?
    -> Do you get 2Hand-Ais more AI-competence? : D ..

    & I mean the question seriously ^^ .. unbelievable how often in 3 rounds some get 0kills ....

    Or are there just too few players for rounds with the same criteria?

    You can do what you want.

    I bet 100 € that as soon as you make the 2Hands realistic again the players will come back :wink:
  3. MP Captain

    saturday 3pm ... 20 guys play captain mode ..... because of the 2hands ...sure
  4. MP Menavlion in Multiplayer

    Oil & NRA ?
    WoW u hero
    They are OP & point.
  5. Voulgier

    is OP
  6. Berserker

    is OP
  7. Khan's Guard

    Is OP (with the 2hand)
  8. Menavlion Infantry

    is OP
  9. Savage

    is OP
  10. Guard

    is OP
  11. 2 Händler OP//CaptainMode

    Wer weis warum es niemaden interessiert das die 2händler so unfassbar krank OP im CaptainMode? Kann man da nichtmal eine Art Kommentaration starten um zu zeigen das eig keiner mehr CaptainMode zoggt weils kein Sinn macht mit den 2händlern so. Das geilt mich asi ab. Interessiert mich doch nicht...
  12. MP 1,2,3 // 2Hands are OP & point!

    1. We have to be able to communicate with 1,2,3! (the calls) At this moment you can also spam, but nobody does it. So no argument! 2. Nobody wants to play CM because the 2 hands are absolutely OP. Right now 8 people are generally playing the CM ... Do you really think they just don't feel...
  13. MP Shields are op and there aren't enough skills to open up an opponent

    mhh ... shilds are OP but 2hands not mhh ... sure .. wow ... 8Player play at the time ... mhh yeahr u right
  14. MP Captain

    1.
    We have to be able to communicate with 1,2,3!
    At this moment you can also spam, but nobody does it. So no argument!
    2. Nobody wants to play CM because the 2 hands are absolutely OP.

    Right now 8 people are generally playing the CM ...
    Do you really think they just don't feel like it?
    I say no!
    They feel like it but nobody wants to support this two-handed OverPower ****!
    STOP THAT!
    EIGHT PEOPLE ARE PLAYING! EIGHT!
    FINALLY DOING IT!

    It's not even the damage, but the armor absolutely OP.
    Nevertheless all infantrymen die after 3-5sec vs 2hands. This is neither realistic nor funny, nor tactical, nor role play styles.

    For whom ?
    For 5 people who write to you in the forum that 2Hands should be stronger & stronger & stronger?
    Was that the same 5 people who said North was OP without talking to the berserkers?

    I am very disappointed.
    I will definitely not spam Archer or the like just to defeat the 2Handers. I'd rather not gamble any more! then you still have 7 players!

    But heyyyyy, the 5 favorites are still there:wink:

    So bots are coming soon mhh
  15. MP Menavlion in Multiplayer

    2 hands are generally much to OP.

    It is absolutely irrelevant whether the player can i-what or not.
    Each unit loses against the 2-handers in 5 seconds

    You are the captain. The player must & may not have to kill everything & everyone otherwise you don't play Captain Mode.

    A naked 2 hanger comes and you have to hit him 3 times.

    Yes, you can then spam Archers .. nice CaptainMode

    It's just gross.
    Where are the tactics, where is the fun, the team play?
    all gone. only rush & "what you have no 150Kills you noob, just take two-handed"

    Everyone knows it but in the forum it is always pretended that it is wrong.

    That's the reason why nobody actually plays CaptainMode anymore.
  16. MP Captain

    Always the same people. Nobody wants to be slaughtered by OP 2 hands [...]

    Which archer is showing off the hits?
    Which infantryman is showing off with the arrows on his shield?

    But as a 2-hander you feel like OP that [...]
    You don't have to do anything = 80kills directly.

    You also have to hit the naked 2-handed at least 3 times.

    & it seems as if all the skills of the AI are needed for the two hands.
    As an infantryman, you HAVE to do almost all the kills yourself, because your AI is handicapped like ****.

    So are the archers. stand 10m behind the enemy = 2kills.

    .... That's why nobody wants to go into Captain Mode.

    These two hands can make a server for themselves, but the official ones should be designed differently.

    / NoVoiceChat. Allows players to summon all troops.
    1, 2, 3
    Inf.Bows.Cav
  17. MP Captain

    0 with crits. & in 90% 4-5 twoHands in my & the other team .. .........
    its cool.......
    NoooooooooooooooooooooooT
  18. Formations bug/unplayable

    How few play with formations? Did you still notice that the formations are now broken? almost always .. I like you, but how can you release such a patch? Or the main thing, the shock troops of the Northmen no longer have shields mhhhhh almost 1 week ... The singleplayer is now unplayable...
  19. MP Captain

    You sound exactly like my ex-girlfriend.
    Eternal the fast one :wink:
    haha ..
    good Joke
  20. MP Captain

    Not sure if this is the right place to write this, but I think we NEED a captain battle custom server, just like in warband TG_Captain_Battle server. I find captain mode is the greatest thing ever. I prefer the slower longer rounds of the above mentioned server. I like it to feel like a long war, whereas the current captain mode system, although awesome, was clearly tailored to a demand for a faster pace. To each his own, but I wish we could have a "long war" captain mode dedicated server where a round might take 12 whole minutes, and a man might have to wait 11 minutes if he "****s the bed" so to speak. The sentiment echoed often on the above mentioned server was "it's worth the wait." Additionally I feel the 3 flag system works as a method of reducing the round time, and I feel one flag appearing at the end of a match was perfect for a more realistic life-like captain battle mode. In my mind it could be thought of asna strategic point which determined victory according to who possessed it at the end of a battle. Lastly, not to complain, but as constructive criticism, the "morale" system works, again, only as a method of reducing the round time. Morale is simply the will to fight, which would not necessarily be determined by who is currently holding an objective, and again one final flag appearing at the end of a round was for me the most perfect system devised for the purpose of ending a round of captain battle. Keep up the great work Taleworlds on the best game series ever.


    that its what i want say with my bad english xD thx Vandal_Aelric HAHAHA
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