kaiser said:
[REDACTED] said:
HolmgårdViking said:
Johny_Nawalony said:
Theo228 said:
RASAS said:
I would say yes. Learning how to shade, use gimp/photoshop and generally getting a style when making diffuse(color map) is a good idea. Learn to bake high poly details into low poly details and/or using height maps to map these normal maps helps as well. Mainly I use SP to generate baked normal maps and other maps for Warband textures, then I use them to help make the diffuse. In stuff like Unity or Unreal Engine you can use SP to set up your textures as well as generate maps.
I was responding to Jabocc.
SexHaver420?? said:
Ettenrocal said:
And a nice diffuse.