@Androme1
Relying on Steam achievements for accounting the players who play either SP or MP...that made my day.
It'd be pointless to get into details because
@Darky5 's posts were really conclusive, but there are so many wrong assumptions and misleading information in your posts.
The fact that only around 50% of the owners accomplished the 1st SP mission speaks for itself...those stats based on steam achievements/Warband owners are irrelevant.
But if you still believe in that information, what
@Lord Brutus pointed out about NW is something we're not sure of and we shouldn't presume the same achievements apply for that mod. That 1-5% you mention is at best
hypothetical and based on
inaccurate/misleading data.
Then again there are those who don't have the steam version or simply play on disconnected mode. Please don't just assume the same stats apply for these people and the connected steam users.
And on top of that there's again the factor of longevity of the game and people (I speak for the competitive scene here) getting old or tired of playing an 7-8 years-old-game: see my
post here. SP players might have suffered the same decline but again that's yet another assumption I'm not willing to make.
I honestly can't be bothered to search if it's possible to know how many people played the game in 2011-2014 in both SP and MP mode. But those are the years when the sample would be more representative and relevant to the topic. We're talking about how important the MP community would be for an Early-Access/New game, not a 10 years old game such as Warband. Current Warband stats don't represent the average of all the years, let alone those of the months/years inmediately after release.
Not to mention there's a substantial part of the playerbase who play both SP and MP...
Anyway, I think it's safe to say whatever we discuss here won't change TW plans a single bit so all we can do is continue being patient and hope for the best possible game in both SP and MP modes. It's on everyone's interest that both modes are developed at the same level of detail to make BL a succesful game.