Recent content by gronaz

  1. gronaz

    Need More Info (1.8.0) AI troops are getting even dumber - don't use sword anymore

    Since more than a year, troops like menavliatons, legions or darkhans are unable to throw unique javelins or spears. It has never been fixed despite many updates. But now light infantry like voulgiers, menavliatons or line breakers are unable to use their swords, even when at closest range. They...
  2. gronaz

    Need More Info (1.8.0 beta) Releasing companions from clan makes them sleep with the fish

    "Sorry guys, my orders must have been misunderstood" When the player separates from a companion for any reason, they appear in encyclopedia as dead heroes and stay lost forever.
  3. gronaz

    Resolved (1.7.0) broken recruitment in castle and village

    I conquered Nevyansk castle. My character is from strugian culture. I raised loyalty above 50. And the garrison still don't raise with auto-recruitment. It could be related to the two villages around which never get any new recruits even after protecting villagers against looters for a few...
  4. gronaz

    Resolved 1.7.0 auto donate troops to town/castle after siege.

    I Think that this issue happens because player's army teleports into the conquered settlement while the allied army is still outside when the battle is over.
    Players army should be outside too after the battle and then the player could decide to enter and give troops or not.
  5. gronaz

    In Progress (1.6.5) sumpter horses and mules unequipable

    Sumpter horses and mules can't be equipped to companion heroes. It makes impossible to raise their riding skill. This bug happends since version 1.6.4.
  6. gronaz

    In Progress Elite menavliatons and legionaries are unable to throw pilum anymore

    Empire infantry elite troops don't use throwing weapons anymore while kuzhait still can. This is a big balance issue making empire factions weaker especially against ranged troops. And when fighting them I don't fear anymore being instant-killed by a pilum. In another thread a developer...
  7. gronaz

    SP - UI Could you please add an optional horse direction arrow ?

    I like to play with first person view for better immersion. But when fighting on horse I don't always see his head or butt. This is not an issue when moving but when I stop for fight or shoot, many time I have no idea of the direction the horse will go when moving again. So, could you please add...
  8. gronaz

    Resolved Animations issue: Javelins turn dead soldiers into floating baloons.

    This overpowered ragdoll effect will happen only when using strong javelins ( more than 100 piercing damages) on foot or when they are thrown from horse at very fast speed. If the impact is not strong enough it will trigger classic animation instead of ragdoll.

    I did not manage to reproduce it in custom battles because equiped javelins are not strong enough. In the campain save I sent I used crafted javelins with 140 damage thrown from horse but I guess it will work with "highland javelins". My character had 160 throwing skill. Maybe it won't work with newly created character.
  9. gronaz

    In Progress Chasing retreating looters is awful

    During peace times chasing brigands is a hobby among others. My issue is that they often flee during battle but immediatly want to fight again when we catch them the minute after. Sometimes I have to fight the same party 3 or 4 times. Which is boring because they start new battles very far away...
  10. gronaz

    Resolved liberated lords are not liberated

    This is the second time it happens for me in version 1.6.2. After beating An ennemy AI with friendly prisoners, Friendly Lord are liberated after a new dialogue with the player. But if this lord is randomly liberated by some companion party in my army the lord stay forever in this companion...
  11. gronaz

    SP - Battles & Sieges It would be nice to hear allies orders during battles

    Hi, When starting new games sometimes I join armies as captain. Hearing or reading orders from the commander is very immersive and useful. But most of the time I run my own army and join other armies in battles and then have no clue anymore about what other lords are doing. In these battles I...
  12. gronaz

    SP - UI separate mouse clicks from orders during battles

    Hi, I used to play Warband a lot before Bannerlord. In Warband I was familiar with commands and used to give orders and fight at the same time. I was possible because orders were confirmed only by pressing F1 to F6 keys. But now in bannerlord for example if you press F1 to move army you can...
  13. gronaz

    Resolved Impossible to recruit top tier prisoners

    I just sent a save with a lot of prisoners. You can see the issue when expanding tooltypes for each prisoner type in the party screen. If you pass time you can the the conformity gauge fill up every day for each low and medium tier prisoner types, but this gauge stick to zero for tier5 standart troops and tier6 noble troops.
  14. gronaz

    In Progress Player can have all quartermaster perks at the same time

    Just sent a save. You can see in party tooltypes on the main campain map screen that the party has quartermaster perk bonuses unlocked by the player but not by the companion party quartermaster.
  15. gronaz

    SP - Player, NPCs & Troops Final scout and surgeon perks are useless

    Hi, Could you please make the level 275 scout and medicine perks working as "roles" and not as "personnal"? Such as final quartermaster and engineer perks. Because when companions reach them as party scout or party surgeon, these good perks don't work at all. And the player character can never...
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