Snusmumrikenx
Recruit
Hello!
I've successfully been able to replace strings in the SandBox/module_strings.xml file by using XSLT in my mod. But when I try doing the same thing for files located in SandBox/Languages/std_TaleWorlds_CampaignSystem (or some other file in that subfolder) it doesn't work.
In regards to the XmlNode in my mod's SubModule.xml file, the id is set to "GameText" and I've tried using both path="Languages" and path="Languages/std_TaleWorlds_CampaignSystem" without success. Is there something I'm doing wrong or is it not possible?
I've successfully been able to replace strings in the SandBox/module_strings.xml file by using XSLT in my mod. But when I try doing the same thing for files located in SandBox/Languages/std_TaleWorlds_CampaignSystem (or some other file in that subfolder) it doesn't work.
In regards to the XmlNode in my mod's SubModule.xml file, the id is set to "GameText" and I've tried using both path="Languages" and path="Languages/std_TaleWorlds_CampaignSystem" without success. Is there something I'm doing wrong or is it not possible?
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