It's been a few months since I last visited the forum and asked whether the current release of BL was playable (it wasn't - but the vassal switching bug has apparently been patched). Now I'm back only to find out that this release will be the last one! We're finally going to have a full release - in a matter of weeks!
It appears those of us cynically betting that TW would release an unfinished product in 2022 rather than delay the opportunity to grab cash from console sales were right.
Unless October's release is a miracle, it's a safe bet that we won't get: working spears, working sieges, working combat AI, working armor, working personality traits, working criminal empire, working economy, working diplomacy, feasts, intrigue quests... skill progression that doesn't have ultra-MMO grind like killing literally 2 million peasants to level Roguery to 250...
And - because of hardcoded stuff - mods won't even be able to fix most of that.
Erm... I haven't checked in a while... does Bannerlord still not even have banners?
My challenge to you all is simple: Is Bannerlord as it stands now the complete game you envisioned it to be when you paid money for it?
Don't review based on your HOPE for the game. We all had hopes when EA started two and a half years ago. Don't review based on the DLC that might be developed - you can individually review those later. Review the game that we have now.
Any which way, write a Steam review that accurately captures your feelings. Because the ONLY way that your opinion matters is if it is reflected in that review score come the official release.
It appears those of us cynically betting that TW would release an unfinished product in 2022 rather than delay the opportunity to grab cash from console sales were right.
Unless October's release is a miracle, it's a safe bet that we won't get: working spears, working sieges, working combat AI, working armor, working personality traits, working criminal empire, working economy, working diplomacy, feasts, intrigue quests... skill progression that doesn't have ultra-MMO grind like killing literally 2 million peasants to level Roguery to 250...
And - because of hardcoded stuff - mods won't even be able to fix most of that.
Erm... I haven't checked in a while... does Bannerlord still not even have banners?
My challenge to you all is simple: Is Bannerlord as it stands now the complete game you envisioned it to be when you paid money for it?
Don't review based on your HOPE for the game. We all had hopes when EA started two and a half years ago. Don't review based on the DLC that might be developed - you can individually review those later. Review the game that we have now.
Any which way, write a Steam review that accurately captures your feelings. Because the ONLY way that your opinion matters is if it is reflected in that review score come the official release.