Of course, it's actually very easy to name them all.Need the name of the problematic helmet for an example
Will be fixed in the next update.I've noticed there's still a bug involving some head gears introduced by certain mods.
What version of wse2 are you using and what module? Send me rgl_log.txtCapture prisoners (bring X amount of enemy troops) quest is bugged. I can't complete this quest even if I bring right amount of prisoners.
Thank you! I'm glad to hear that it has been fixed!Will be fixed in the next update.
Speaking of launcher, I was almost forgetting, I wonder if there are any news concerning the possibility to use the utility for With Fire and Sword too.This is launcher source
Feel free to let me know if you find a way to handle false positives.GitHub - EldarFara/WSE2_Launcher
Contribute to EldarFara/WSE2_Launcher development by creating an account on GitHub.github.com
module resource loadingThus I admit I'm curious about what caused such an odd behavior!
i think so yesSpeaking of launcher, I was almost forgetting, I wonder if there are any news concerning the possibility to use the utility for With Fire and Sword too.
I was playing Perisno 1.4.4 with v1.0.7.3. But this happens in native as well.What version of wse2 are you using and what module? Send me rgl_log.txt
Thank you for this update!1.0.7.4
-Fixed module resource loading if this file already loaded as core resource.
-Fixed prisoners count for party_count_members_of_type, party_count_prisoners_of_type, store_troop_count_prisoners, party_add_prisoners operations.
I'm sorry, after having experienced slowdowns with the Full Invasion Osiris mod, and after having seen via the MSI Afterburner that the CPU was used at 100%, I decided to try this step. However I don't see any occurrence of the word "performance" inside the rgl_log.txt file.How can I improve the performance of the mod?
Enable edit mode, run mod and check rgl_log.txt. You need to fix PERFORMANCE WARNING. Meshes with rigging requires material with skinning shader. Meshes without rigging requires material without skinning shader. This will increase performance for both WSE2 and Warband since the CPU is the bottleneck.
You need to run wse2I'm sorry, after having experienced slowdowns with the Full Invasion Osiris mod, and after having seen via the MSI Afterburner that the CPU was used at 100%, I decided to try this step. However I don't see any occurrence of the word "performance" inside the rgl_log.txt file.