I love the game, or so I think. I have several games abandoned in the middle and always for the same reason, the game takes me from fun to stress with unstoppable wars.
I have a game as a bandit boss who becomes noble, one like Joan of Arc mimicking the Strat Gaming series, even a pacifist like Mahatma Gandhi, fighting only auto resolve battles (he's still a pacifist if he doesn't kill anyone, he doesn't have the guilt that he hangs out with such violent friends).
Now I'm playing one solo as a mercenary. My idea was to help some kingdoms to destroy others to bring Carladia to few big kingdoms. I ended up making the southern empire dominate almost the entire imperial and sturgia zone. The western empire and Sturgia are almost destroyed, the northern empire only has one clan years ago (in fact, in the list of clans, it is the poorest clan of all).
But of course, even if the northern empire is completely destroyed, it still stands, and somehow a destitute emperor manages to convince mercenaries to fight for him, or rather destroy everything for him, compulsively looting the entire map, in a way random, 3, 4, 5 mercenary clans even. And the empire of the South does not care, pay 100 denars a day so that they do not bother more? never!
One thing I discovered and today in particular I came to notice the evil behind the programming of the game. It is that the Kingdoms do not seek balance, it is a lie. Because every time I was a mercenary of the Empire and the game decided to put 3 enemies on us, I left the kingdom, 5 seconds later, 2 of those enemy kingdoms made peace, even with the southern empire dominating half of the map. If you are in the kingdom you can see how nobody wants peace, it is because YOU are in the kingdom, but if you leave, peace immediately.
What happened to me today was ridiculous, war against vladia and northern empire. Aserai declares war, the empire has almost 40% peace intention with vladia and I see 2 armies of vladia on their way to besiege 2 castles that we conquered no time ago. I leave the empire, Vlaida makes peace immediately. Exactly, it was not the empire, but vladia that offered peace.
I go to the nearby castle where a noble of the empire was, I ask him to become a mercenary again and I see how the northern empire is alone without any mercenaries. 5 seconds pass and the northern empire hires 3 mercenary clans! And a few minutes later Battania declares war on us. I leave the Empire again, guess what happens...Aserai declares peace. But the most important thing here is the detail that I enter the fight and the northern empire hires 3 mercenary clans!
It's not because the game seeks balance, it's because you exist. I enter the empire of the south and the beggar empire of the north begins to plunder and destroy everything, the other kingdoms take turns declaring war on you one after the other, after the other and after the other. All the cities starving, cities and villages with prosperity on the verge of being negative. Cities on the verge of loyalty. Bandit bases and hordes of bandits everywhere. Just because you are there, EXISTING.
Final note: the only games Calradia unified were the ones where I resorted to executions.
I have a game as a bandit boss who becomes noble, one like Joan of Arc mimicking the Strat Gaming series, even a pacifist like Mahatma Gandhi, fighting only auto resolve battles (he's still a pacifist if he doesn't kill anyone, he doesn't have the guilt that he hangs out with such violent friends).
Now I'm playing one solo as a mercenary. My idea was to help some kingdoms to destroy others to bring Carladia to few big kingdoms. I ended up making the southern empire dominate almost the entire imperial and sturgia zone. The western empire and Sturgia are almost destroyed, the northern empire only has one clan years ago (in fact, in the list of clans, it is the poorest clan of all).
But of course, even if the northern empire is completely destroyed, it still stands, and somehow a destitute emperor manages to convince mercenaries to fight for him, or rather destroy everything for him, compulsively looting the entire map, in a way random, 3, 4, 5 mercenary clans even. And the empire of the South does not care, pay 100 denars a day so that they do not bother more? never!
One thing I discovered and today in particular I came to notice the evil behind the programming of the game. It is that the Kingdoms do not seek balance, it is a lie. Because every time I was a mercenary of the Empire and the game decided to put 3 enemies on us, I left the kingdom, 5 seconds later, 2 of those enemy kingdoms made peace, even with the southern empire dominating half of the map. If you are in the kingdom you can see how nobody wants peace, it is because YOU are in the kingdom, but if you leave, peace immediately.
What happened to me today was ridiculous, war against vladia and northern empire. Aserai declares war, the empire has almost 40% peace intention with vladia and I see 2 armies of vladia on their way to besiege 2 castles that we conquered no time ago. I leave the empire, Vlaida makes peace immediately. Exactly, it was not the empire, but vladia that offered peace.
I go to the nearby castle where a noble of the empire was, I ask him to become a mercenary again and I see how the northern empire is alone without any mercenaries. 5 seconds pass and the northern empire hires 3 mercenary clans! And a few minutes later Battania declares war on us. I leave the Empire again, guess what happens...Aserai declares peace. But the most important thing here is the detail that I enter the fight and the northern empire hires 3 mercenary clans!
It's not because the game seeks balance, it's because you exist. I enter the empire of the south and the beggar empire of the north begins to plunder and destroy everything, the other kingdoms take turns declaring war on you one after the other, after the other and after the other. All the cities starving, cities and villages with prosperity on the verge of being negative. Cities on the verge of loyalty. Bandit bases and hordes of bandits everywhere. Just because you are there, EXISTING.
Final note: the only games Calradia unified were the ones where I resorted to executions.